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WebGLRenderingContext.detachShader

The WebGLRenderingContext.detachShader() method of the WebGL API detaches a previously attached WebGLShader from a WebGLProgram.

Syntax

WebGLShader gl.detachShader(program, shader);

Parameters

program
A WebGLProgram.
shader
A fragment or vertex WebGLShader.

Specifications

Specification Status Comment
WebGL 1.0
The definition of 'detachShader' in that specification.
Recommendation Initial definition.
OpenGL ES 2.0
The definition of 'glDetachShader' in that specification.
Standard OpenGL man page.

Browser compatibility

Feature Chrome Edge Firefox Internet Explorer Opera Safari Servo
Basic Support 9 12 4.0 11 12 5.1 No support
Feature Android Chrome for Android Edge Mobile Firefox for Android IE Mobile Opera Mobile Safari Mobile
Basic Support (Yes) 25 (Yes) 4.0 11 12 8.1

See also

© 2005–2017 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/detachShader