pub struct Barrier { /* fields omitted */ }
A barrier enables multiple threads to synchronize the beginning of some computation.
use std::sync::{Arc, Barrier}; use std::thread; let mut handles = Vec::with_capacity(10); let barrier = Arc::new(Barrier::new(10)); for _ in 0..10 { let c = barrier.clone(); // The same messages will be printed together. // You will NOT see any interleaving. handles.push(thread::spawn(move|| { println!("before wait"); c.wait(); println!("after wait"); })); } // Wait for other threads to finish. for handle in handles { handle.join().unwrap(); }
impl Barrier
[src]
fn new(n: usize) -> Barrier
Creates a new barrier that can block a given number of threads.
A barrier will block n
-1 threads which call wait
and then wake up all threads at once when the n
th thread calls wait
.
fn wait(&self) -> BarrierWaitResult
Blocks the current thread until all threads have rendezvoused here.
Barriers are re-usable after all threads have rendezvoused once, and can be used continuously.
A single (arbitrary) thread will receive a BarrierWaitResult
that returns true
from is_leader
when returning from this function, and all other threads will receive a result that will return false
from is_leader
impl Debug for Barrier
fn fmt(&self, f: &mut Formatter) -> Result
Formats the value using the given formatter.
© 2010 The Rust Project Developers
Licensed under the Apache License, Version 2.0 or the MIT license, at your option.
https://doc.rust-lang.org/std/sync/struct.Barrier.html