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Struct std::sync::Barrier

pub struct Barrier { /* fields omitted */ }

A barrier enables multiple threads to synchronize the beginning of some computation.

use std::sync::{Arc, Barrier};
use std::thread;

let mut handles = Vec::with_capacity(10);
let barrier = Arc::new(Barrier::new(10));
for _ in 0..10 {
    let c = barrier.clone();
    // The same messages will be printed together.
    // You will NOT see any interleaving.
    handles.push(thread::spawn(move|| {
        println!("before wait");
        c.wait();
        println!("after wait");
    }));
}
// Wait for other threads to finish.
for handle in handles {
    handle.join().unwrap();
}

Methods

impl Barrier [src]

Creates a new barrier that can block a given number of threads.

A barrier will block n-1 threads which call wait and then wake up all threads at once when the nth thread calls wait.

Blocks the current thread until all threads have rendezvoused here.

Barriers are re-usable after all threads have rendezvoused once, and can be used continuously.

A single (arbitrary) thread will receive a BarrierWaitResult that returns true from is_leader when returning from this function, and all other threads will receive a result that will return false from is_leader

Trait Implementations

impl Debug for Barrier
1.15.0
[src]

Formats the value using the given formatter.

© 2010 The Rust Project Developers
Licensed under the Apache License, Version 2.0 or the MIT license, at your option.
https://doc.rust-lang.org/std/sync/struct.Barrier.html