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Module std::process

A module for working with processes.

Examples

Basic usage where we try to execute the cat shell command:

use std::process::Command;

let mut child = Command::new("/bin/cat")
                        .arg("file.txt")
                        .spawn()
                        .expect("failed to execute child");

let ecode = child.wait()
                 .expect("failed to wait on child");

assert!(ecode.success());

Structs

Child

Representation of a running or exited child process.

ChildStderr

A handle to a child process's stderr. This struct is used in the stderr field on Child.

ChildStdin

A handle to a child process's stdin. This struct is used in the stdin field on Child.

ChildStdout

A handle to a child process's stdout. This struct is used in the stdout field on Child.

Command

A process builder, providing fine-grained control over how a new process should be spawned.

ExitStatus

Describes the result of a process after it has terminated.

Output

The output of a finished process.

Stdio

Describes what to do with a standard I/O stream for a child process.

Functions

exit

Terminates the current process with the specified exit code.

abort [
Experimental
]

Terminates the process in an abnormal fashion.

© 2010 The Rust Project Developers
Licensed under the Apache License, Version 2.0 or the MIT license, at your option.
https://doc.rust-lang.org/std/process/index.html