Cross-platform path manipulation.
This module provides two types, PathBuf
and Path
(akin to String
and str
), for working with paths abstractly. These types are thin wrappers around OsString
and OsStr
respectively, meaning that they work directly on strings according to the local platform's path syntax.
Path manipulation includes both parsing components from slices and building new owned paths.
To parse a path, you can create a Path
slice from a str
slice and start asking questions:
use std::path::Path; use std::ffi::OsStr; let path = Path::new("/tmp/foo/bar.txt"); let parent = path.parent(); assert_eq!(parent, Some(Path::new("/tmp/foo"))); let file_stem = path.file_stem(); assert_eq!(file_stem, Some(OsStr::new("bar"))); let extension = path.extension(); assert_eq!(extension, Some(OsStr::new("txt")));
To build or modify paths, use PathBuf
:
use std::path::PathBuf; let mut path = PathBuf::from("c:\\"); path.push("windows"); path.push("system32"); path.set_extension("dll");
The path APIs are built around the notion of "components", which roughly correspond to the substrings between path separators (/
and, on Windows, \
). The APIs for path parsing are largely specified in terms of the path's components, so it's important to clearly understand how those are determined.
A path can always be reconstructed into an equivalent path by putting together its components via push
. Syntactically, the paths may differ by the normalization described below.
Components come in several types:
Normal components are the default: standard references to files or directories. The path a/b
has two normal components, a
and b
.
Current directory components represent the .
character. For example, ./a
has a current directory component and a normal component a
.
The root directory component represents a separator that designates starting from root. For example, /a/b
has a root directory component followed by normal components a
and b
.
On Windows, an additional component type comes into play:
C:
and \\server\share
are prefixes. The path C:windows
has a prefix component C:
and a normal component windows
; the path C:\windows
has a prefix component C:
, a root directory component, and a normal component windows
.Aside from splitting on the separator(s), there is a small amount of "normalization":
Repeated separators are ignored: a/b
and a//b
both have components a
and b
.
Occurrences of .
are normalized away, except if they are at the beginning of the path (in which case they are often meaningful in terms of path searching). So, for example, a/./b
, a/b/
, /a/b/.
and a/b
all have components a
and b
, but ./a/b
has a leading current directory component.
No other normalization takes place by default. In particular, a/c
and a/b/../c
are distinct, to account for the possibility that b
is a symbolic link (so its parent isn't a
). Further normalization is possible to build on top of the components APIs, and will be included in this library in the near future.
Components | The core iterator giving the components of a path. |
Display | Helper struct for safely printing paths with |
Iter | An iterator over the components of a path, as |
Path | A slice of a path (akin to |
PathBuf | An owned, mutable path (akin to |
PrefixComponent | A Windows path prefix, e.g. |
StripPrefixError | An error returned from the |
Component | A single component of a path. |
Prefix | Path prefixes (Windows only). |
MAIN_SEPARATOR | The primary separator of path components for the current platform. |
is_separator | Determines whether the character is one of the permitted path separators for the current platform. |
© 2010 The Rust Project Developers
Licensed under the Apache License, Version 2.0 or the MIT license, at your option.
https://doc.rust-lang.org/std/path/index.html