pub trait BitAndAssign<Rhs = Self> { fn bitand_assign(&mut self, Rhs); }
The BitAndAssign
trait is used to specify the functionality of &=
.
In this example, the &=
operator is lifted to a trivial Scalar
type.
use std::ops::BitAndAssign; #[derive(Debug, PartialEq)] struct Scalar(bool); impl BitAndAssign for Scalar { // rhs is the "right-hand side" of the expression `a &= b` fn bitand_assign(&mut self, rhs: Self) { *self = Scalar(self.0 & rhs.0) } } fn main() { let mut scalar = Scalar(true); scalar &= Scalar(true); assert_eq!(scalar, Scalar(true)); let mut scalar = Scalar(true); scalar &= Scalar(false); assert_eq!(scalar, Scalar(false)); let mut scalar = Scalar(false); scalar &= Scalar(true); assert_eq!(scalar, Scalar(false)); let mut scalar = Scalar(false); scalar &= Scalar(false); assert_eq!(scalar, Scalar(false)); }
In this example, the BitAndAssign
trait is implemented for a BooleanVector
struct.
use std::ops::BitAndAssign; #[derive(Debug, PartialEq)] struct BooleanVector(Vec<bool>); impl BitAndAssign for BooleanVector { // rhs is the "right-hand side" of the expression `a &= b` fn bitand_assign(&mut self, rhs: Self) { assert_eq!(self.0.len(), rhs.0.len()); *self = BooleanVector(self.0 .iter() .zip(rhs.0.iter()) .map(|(x, y)| *x && *y) .collect()); } } fn main() { let mut bv = BooleanVector(vec![true, true, false, false]); bv &= BooleanVector(vec![true, false, true, false]); let expected = BooleanVector(vec![true, false, false, false]); assert_eq!(bv, expected); }
fn bitand_assign(&mut self, Rhs)
The method for the &=
operator
impl BitAndAssign<Wrapping<usize>> for std::num::Wrapping<usize>
impl BitAndAssign<Wrapping<u8>> for std::num::Wrapping<u8>
impl BitAndAssign<Wrapping<u16>> for std::num::Wrapping<u16>
impl BitAndAssign<Wrapping<u32>> for std::num::Wrapping<u32>
impl BitAndAssign<Wrapping<u64>> for std::num::Wrapping<u64>
impl BitAndAssign<Wrapping<isize>> for std::num::Wrapping<isize>
impl BitAndAssign<Wrapping<i8>> for std::num::Wrapping<i8>
impl BitAndAssign<Wrapping<i16>> for std::num::Wrapping<i16>
impl BitAndAssign<Wrapping<i32>> for std::num::Wrapping<i32>
impl BitAndAssign<Wrapping<i64>> for std::num::Wrapping<i64>
impl BitAndAssign<Wrapping<u128>> for std::num::Wrapping<u128>
impl BitAndAssign<Wrapping<i128>> for std::num::Wrapping<i128>
impl BitAndAssign<bool> for bool
impl BitAndAssign<usize> for usize
impl BitAndAssign<u8> for u8
impl BitAndAssign<u16> for u16
impl BitAndAssign<u32> for u32
impl BitAndAssign<u64> for u64
impl BitAndAssign<isize> for isize
impl BitAndAssign<i8> for i8
impl BitAndAssign<i16> for i16
impl BitAndAssign<i32> for i32
impl BitAndAssign<i64> for i64
impl BitAndAssign<u128> for u128
impl BitAndAssign<i128> for i128
© 2010 The Rust Project Developers
Licensed under the Apache License, Version 2.0 or the MIT license, at your option.
https://doc.rust-lang.org/std/ops/trait.BitAndAssign.html