Type systems have traditionally fallen into two quite different camps: static type systems, where every program expression must have a type computable before the execution of the program, and dynamic type systems, where nothing is known about types until run time, when the actual values manipulated by the program are available. Object orientation allows some flexibility in statically typed languages by letting code be written without the precise types of values being known at compile time. The ability to write code that can operate on different types is called polymorphism. All code in classic dynamically typed languages is polymorphic: only by explicitly checking types, or when objects fail to support operations at run-time, are the types of any values ever restricted.
Julia’s type system is dynamic, but gains some of the advantages of static type systems by making it possible to indicate that certain values are of specific types. This can be of great assistance in generating efficient code, but even more significantly, it allows method dispatch on the types of function arguments to be deeply integrated with the language. Method dispatch is explored in detail in Methods, but is rooted in the type system presented here.
The default behavior in Julia when types are omitted is to allow values to be of any type. Thus, one can write many useful Julia programs without ever explicitly using types. When additional expressiveness is needed, however, it is easy to gradually introduce explicit type annotations into previously “untyped” code. Doing so will typically increase both the performance and robustness of these systems, and perhaps somewhat counterintuitively, often significantly simplify them.
Describing Julia in the lingo of type systems, it is: dynamic, nominative and parametric. Generic types can be parameterized, and the hierarchical relationships between types are explicitly declared, rather than implied by compatible structure. One particularly distinctive feature of Julia’s type system is that concrete types may not subtype each other: all concrete types are final and may only have abstract types as their supertypes. While this might at first seem unduly restrictive, it has many beneficial consequences with surprisingly few drawbacks. It turns out that being able to inherit behavior is much more important than being able to inherit structure, and inheriting both causes significant difficulties in traditional object-oriented languages. Other high-level aspects of Julia’s type system that should be mentioned up front are:
isbits()
returns true (essentially, things like numbers and bools that are stored like C types or structs with no pointers to other objects), and also by tuples thereof. Type parameters may be omitted when they do not need to be referenced or restricted.Julia’s type system is designed to be powerful and expressive, yet clear, intuitive and unobtrusive. Many Julia programmers may never feel the need to write code that explicitly uses types. Some kinds of programming, however, become clearer, simpler, faster and more robust with declared types.
The ::
operator can be used to attach type annotations to expressions and variables in programs. There are two primary reasons to do this:
When appended to an expression computing a value, the ::
operator is read as “is an instance of”. It can be used anywhere to assert that the value of the expression on the left is an instance of the type on the right. When the type on the right is concrete, the value on the left must have that type as its implementation — recall that all concrete types are final, so no implementation is a subtype of any other. When the type is abstract, it suffices for the value to be implemented by a concrete type that is a subtype of the abstract type. If the type assertion is not true, an exception is thrown, otherwise, the left-hand value is returned:
julia> (1+2)::AbstractFloat ERROR: TypeError: typeassert: expected AbstractFloat, got Int64 ... julia> (1+2)::Int 3
This allows a type assertion to be attached to any expression in-place.
When appended to a variable on the left-hand side of an assignment, or as part of a local
declaration, the ::
operator means something a bit different: it declares the variable to always have the specified type, like a type declaration in a statically-typed language such as C. Every value assigned to the variable will be converted to the declared type using convert()
:
julia> function foo() x::Int8 = 100 x end foo (generic function with 1 method) julia> foo() 100 julia> typeof(ans) Int8
This feature is useful for avoiding performance “gotchas” that could occur if one of the assignments to a variable changed its type unexpectedly.
This “declaration” behavior only occurs in specific contexts:
local x::Int8 # in a local declaration x::Int8 = 10 # as the left-hand side of an assignment
and applies to the whole current scope, even before the declaration. Currently, type declarations cannot be used in global scope, e.g. in the REPL, since Julia does not yet have constant-type globals.
Declarations can also be attached to function definitions:
function sinc(x)::Float64 if x == 0 return 1 end return sin(pi*x)/(pi*x) end
Returning from this function behaves just like an assignment to a variable with a declared type: the value is always converted to Float64
.
Abstract types cannot be instantiated, and serve only as nodes in the type graph, thereby describing sets of related concrete types: those concrete types which are their descendants. We begin with abstract types even though they have no instantiation because they are the backbone of the type system: they form the conceptual hierarchy which makes Julia’s type system more than just a collection of object implementations.
Recall that in Integers and Floating-Point Numbers, we introduced a variety of concrete types of numeric values: Int8
, UInt8
, Int16
, UInt16
, Int32
, UInt32
, Int64
, UInt64
, Int128
, UInt128
, Float16
, Float32
, and Float64
. Although they have different representation sizes, Int8
, Int16
, Int32
, Int64
and Int128
all have in common that they are signed integer types. Likewise UInt8
, UInt16
, UInt32
, UInt64
and UInt128
are all unsigned integer types, while Float16
, Float32
and Float64
are distinct in being floating-point types rather than integers. It is common for a piece of code to make sense, for example, only if its arguments are some kind of integer, but not really depend on what particular kind of integer. For example, the greatest common denominator algorithm works for all kinds of integers, but will not work for floating-point numbers. Abstract types allow the construction of a hierarchy of types, providing a context into which concrete types can fit. This allows you, for example, to easily program to any type that is an integer, without restricting an algorithm to a specific type of integer.
Abstract types are declared using the abstract
keyword. The general syntaxes for declaring an abstract type are:
abstract «name» abstract «name» <: «supertype»
The abstract
keyword introduces a new abstract type, whose name is given by «name»
. This name can be optionally followed by <:
and an already-existing type, indicating that the newly declared abstract type is a subtype of this “parent” type.
When no supertype is given, the default supertype is Any
— a predefined abstract type that all objects are instances of and all types are subtypes of. In type theory, Any
is commonly called “top” because it is at the apex of the type graph. Julia also has a predefined abstract “bottom” type, at the nadir of the type graph, which is written as Union{}
. It is the exact opposite of Any
: no object is an instance of Union{}
and all types are supertypes of Union{}
.
Let’s consider some of the abstract types that make up Julia’s numerical hierarchy:
abstract Number abstract Real <: Number abstract AbstractFloat <: Real abstract Integer <: Real abstract Signed <: Integer abstract Unsigned <: Integer
The Number
type is a direct child type of Any
, and Real
is its child. In turn, Real
has two children (it has more, but only two are shown here; we’ll get to the others later): Integer
and AbstractFloat
, separating the world into representations of integers and representations of real numbers. Representations of real numbers include, of course, floating-point types, but also include other types, such as rationals. Hence, AbstractFloat
is a proper subtype of Real
, including only floating-point representations of real numbers. Integers are further subdivided into Signed
and Unsigned
varieties.
The <:
operator in general means “is a subtype of”, and, used in declarations like this, declares the right-hand type to be an immediate supertype of the newly declared type. It can also be used in expressions as a subtype operator which returns true
when its left operand is a subtype of its right operand:
julia> Integer <: Number true julia> Integer <: AbstractFloat false
An important use of abstract types is to provide default implementations for concrete types. To give a simple example, consider:
function myplus(x,y) x+y end
The first thing to note is that the above argument declarations are equivalent to x::Any
and y::Any
. When this function is invoked, say as myplus(2,5)
, the dispatcher chooses the most specific method named myplus
that matches the given arguments. (See Methods for more information on multiple dispatch.)
Assuming no method more specific than the above is found, Julia next internally defines and compiles a method called myplus
specifically for two Int
arguments based on the generic function given above, i.e., it implicitly defines and compiles:
function myplus(x::Int,y::Int) x+y end
and finally, it invokes this specific method.
Thus, abstract types allow programmers to write generic functions that can later be used as the default method by many combinations of concrete types. Thanks to multiple dispatch, the programmer has full control over whether the default or more specific method is used.
An important point to note is that there is no loss in performance if the programmer relies on a function whose arguments are abstract types, because it is recompiled for each tuple of argument concrete types with which it is invoked. (There may be a performance issue, however, in the case of function arguments that are containers of abstract types; see Performance Tips.)
A bits type is a concrete type whose data consists of plain old bits. Classic examples of bits types are integers and floating-point values. Unlike most languages, Julia lets you declare your own bits types, rather than providing only a fixed set of built-in bits types. In fact, the standard bits types are all defined in the language itself:
bitstype 16 Float16 <: AbstractFloat bitstype 32 Float32 <: AbstractFloat bitstype 64 Float64 <: AbstractFloat bitstype 8 Bool <: Integer bitstype 32 Char bitstype 8 Int8 <: Signed bitstype 8 UInt8 <: Unsigned bitstype 16 Int16 <: Signed bitstype 16 UInt16 <: Unsigned bitstype 32 Int32 <: Signed bitstype 32 UInt32 <: Unsigned bitstype 64 Int64 <: Signed bitstype 64 UInt64 <: Unsigned bitstype 128 Int128 <: Signed bitstype 128 UInt128 <: Unsigned
The general syntaxes for declaration of a bitstype
are:
bitstype «bits» «name» bitstype «bits» «name» <: «supertype»
The number of bits indicates how much storage the type requires and the name gives the new type a name. A bits type can optionally be declared to be a subtype of some supertype. If a supertype is omitted, then the type defaults to having Any
as its immediate supertype. The declaration of Bool
above therefore means that a boolean value takes eight bits to store, and has Integer
as its immediate supertype. Currently, only sizes that are multiples of 8 bits are supported. Therefore, boolean values, although they really need just a single bit, cannot be declared to be any smaller than eight bits.
The types Bool
, Int8
and UInt8
all have identical representations: they are eight-bit chunks of memory. Since Julia’s type system is nominative, however, they are not interchangeable despite having identical structure. Another fundamental difference between them is that they have different supertypes: Bool
‘s direct supertype is Integer
, Int8
‘s is Signed
, and UInt8
‘s is Unsigned
. All other differences between Bool
, Int8
, and UInt8
are matters of behavior — the way functions are defined to act when given objects of these types as arguments. This is why a nominative type system is necessary: if structure determined type, which in turn dictates behavior, then it would be impossible to make Bool
behave any differently than Int8
or UInt8
.
Composite types are called records, structures (struct
s in C), or objects in various languages. A composite type is a collection of named fields, an instance of which can be treated as a single value. In many languages, composite types are the only kind of user-definable type, and they are by far the most commonly used user-defined type in Julia as well.
In mainstream object oriented languages, such as C++, Java, Python and Ruby, composite types also have named functions associated with them, and the combination is called an “object”. In purer object-oriented languages, such as Ruby or Smalltalk, all values are objects whether they are composites or not. In less pure object oriented languages, including C++ and Java, some values, such as integers and floating-point values, are not objects, while instances of user-defined composite types are true objects with associated methods. In Julia, all values are objects, but functions are not bundled with the objects they operate on. This is necessary since Julia chooses which method of a function to use by multiple dispatch, meaning that the types of all of a function’s arguments are considered when selecting a method, rather than just the first one (see Methods for more information on methods and dispatch). Thus, it would be inappropriate for functions to “belong” to only their first argument. Organizing methods into function objects rather than having named bags of methods “inside” each object ends up being a highly beneficial aspect of the language design.
Since composite types are the most common form of user-defined concrete type, they are simply introduced with the type
keyword followed by a block of field names, optionally annotated with types using the ::
operator:
julia> type Foo bar baz::Int qux::Float64 end
Fields with no type annotation default to Any
, and can accordingly hold any type of value.
New objects of composite type Foo
are created by applying the Foo
type object like a function to values for its fields:
julia> foo = Foo("Hello, world.", 23, 1.5) Foo("Hello, world.",23,1.5) julia> typeof(foo) Foo
When a type is applied like a function it is called a constructor. Two constructors are generated automatically (these are called default constructors). One accepts any arguments and calls convert()
to convert them to the types of the fields, and the other accepts arguments that match the field types exactly. The reason both of these are generated is that this makes it easier to add new definitions without inadvertently replacing a default constructor.
Since the bar
field is unconstrained in type, any value will do. However, the value for baz
must be convertible to Int
:
julia> Foo((), 23.5, 1) ERROR: InexactError() in Foo(::Tuple{}, ::Float64, ::Int64) at ./none:2 ...
You may find a list of field names using the fieldnames
function.
julia> fieldnames(foo) 3-element Array{Symbol,1}: :bar :baz :qux
You can access the field values of a composite object using the traditional foo.bar
notation:
julia> foo.bar "Hello, world." julia> foo.baz 23 julia> foo.qux 1.5
You can also change the values as one would expect:
julia> foo.qux = 2 2 julia> foo.bar = 1//2 1//2
Composite types with no fields are singletons; there can be only one instance of such types:
type NoFields end julia> is(NoFields(), NoFields()) true
The is
function confirms that the “two” constructed instances of NoFields
are actually one and the same. Singleton types are described in further detail below.
There is much more to say about how instances of composite types are created, but that discussion depends on both Parametric Types and on Methods, and is sufficiently important to be addressed in its own section: Constructors.
It is also possible to define immutable composite types by using the keyword immutable
instead of type
:
immutable Complex real::Float64 imag::Float64 end
Such types behave much like other composite types, except that instances of them cannot be modified. Immutable types have several advantages:
Complex
example above can be packed efficiently into arrays, and in some cases the compiler is able to avoid allocating immutable objects entirely.An immutable object might contain mutable objects, such as arrays, as fields. Those contained objects will remain mutable; only the fields of the immutable object itself cannot be changed to point to different objects.
A useful way to think about immutable composites is that each instance is associated with specific field values — the field values alone tell you everything about the object. In contrast, a mutable object is like a little container that might hold different values over time, and so is not identified with specific field values. In deciding whether to make a type immutable, ask whether two instances with the same field values would be considered identical, or if they might need to change independently over time. If they would be considered identical, the type should probably be immutable.
To recap, two essential properties define immutability in Julia:
It is instructive, particularly for readers whose background is C/C++, to consider why these two properties go hand in hand. If they were separated, i.e., if the fields of objects passed around by copying could be modified, then it would become more difficult to reason about certain instances of generic code. For example, suppose x
is a function argument of an abstract type, and suppose that the function changes a field: x.isprocessed = true
. Depending on whether x
is passed by copying or by reference, this statement may or may not alter the actual argument in the calling routine. Julia sidesteps the possibility of creating functions with unknown effects in this scenario by forbidding modification of fields of objects passed around by copying.
The three kinds of types discussed in the previous three sections are actually all closely related. They share the same key properties:
Because of these shared properties, these types are internally represented as instances of the same concept, DataType
, which is the type of any of these types:
julia> typeof(Real) DataType julia> typeof(Int) DataType
A DataType
may be abstract or concrete. If it is concrete, it has a specified size, storage layout, and (optionally) field names. Thus a bits type is a DataType
with nonzero size, but no field names. A composite type is a DataType
that has field names or is empty (zero size).
Every concrete value in the system is an instance of some DataType
.
A type union is a special abstract type which includes as objects all instances of any of its argument types, constructed using the special Union
function:
julia> IntOrString = Union{Int,AbstractString} Union{AbstractString,Int64} julia> 1 :: IntOrString 1 julia> "Hello!" :: IntOrString "Hello!" julia> 1.0 :: IntOrString ERROR: type: typeassert: expected Union{AbstractString,Int64}, got Float64
The compilers for many languages have an internal union construct for reasoning about types; Julia simply exposes it to the programmer.
An important and powerful feature of Julia’s type system is that it is parametric: types can take parameters, so that type declarations actually introduce a whole family of new types — one for each possible combination of parameter values. There are many languages that support some version of generic programming, wherein data structures and algorithms to manipulate them may be specified without specifying the exact types involved. For example, some form of generic programming exists in ML, Haskell, Ada, Eiffel, C++, Java, C#, F#, and Scala, just to name a few. Some of these languages support true parametric polymorphism (e.g. ML, Haskell, Scala), while others support ad-hoc, template-based styles of generic programming (e.g. C++, Java). With so many different varieties of generic programming and parametric types in various languages, we won’t even attempt to compare Julia’s parametric types to other languages, but will instead focus on explaining Julia’s system in its own right. We will note, however, that because Julia is a dynamically typed language and doesn’t need to make all type decisions at compile time, many traditional difficulties encountered in static parametric type systems can be relatively easily handled.
All declared types (the DataType
variety) can be parameterized, with the same syntax in each case. We will discuss them in the following order: first, parametric composite types, then parametric abstract types, and finally parametric bits types.
Type parameters are introduced immediately after the type name, surrounded by curly braces:
type Point{T} x::T y::T end
This declaration defines a new parametric type, Point{T}
, holding two “coordinates” of type T
. What, one may ask, is T
? Well, that’s precisely the point of parametric types: it can be any type at all (or a value of any bits type, actually, although here it’s clearly used as a type). Point{Float64}
is a concrete type equivalent to the type defined by replacing T
in the definition of Point
with Float64
. Thus, this single declaration actually declares an unlimited number of types: Point{Float64}
, Point{AbstractString}
, Point{Int64}
, etc. Each of these is now a usable concrete type:
julia> Point{Float64} Point{Float64} julia> Point{AbstractString} Point{AbstractString}
The type Point{Float64}
is a point whose coordinates are 64-bit floating-point values, while the type Point{AbstractString}
is a “point” whose “coordinates” are string objects (see Strings). However, Point
itself is also a valid type object:
julia> Point Point{T}
Here the T
is the dummy type symbol used in the original declaration of Point
. What does Point
by itself mean? It is a type that contains all the specific instances Point{Float64}
, Point{AbstractString}
, etc.:
julia> Point{Float64} <: Point true julia> Point{AbstractString} <: Point true
Other types, of course, are not subtypes of it:
julia> Float64 <: Point false julia> AbstractString <: Point false
Concrete Point
types with different values of T
are never subtypes of each other:
julia> Point{Float64} <: Point{Int64} false julia> Point{Float64} <: Point{Real} false
This last point is very important:
Float64 <: Real
we DO NOT have Point{Float64} <: Point{Real}
.
In other words, in the parlance of type theory, Julia’s type parameters are invariant, rather than being covariant (or even contravariant). This is for practical reasons: while any instance of Point{Float64}
may conceptually be like an instance of Point{Real}
as well, the two types have different representations in memory:
Point{Float64}
can be represented compactly and efficiently as an immediate pair of 64-bit values;Point{Real}
must be able to hold any pair of instances of Real
. Since objects that are instances of Real
can be of arbitrary size and structure, in practice an instance of Point{Real}
must be represented as a pair of pointers to individually allocated Real
objects.The efficiency gained by being able to store Point{Float64}
objects with immediate values is magnified enormously in the case of arrays: an Array{Float64}
can be stored as a contiguous memory block of 64-bit floating-point values, whereas an Array{Real}
must be an array of pointers to individually allocated Real
objects — which may well be boxed 64-bit floating-point values, but also might be arbitrarily large, complex objects, which are declared to be implementations of the Real
abstract type.
Since Point{Float64}
is not a subtype of Point{Real}
, the following method can’t be applied to arguments of type Point{Float64}
:
function norm(p::Point{Real}) sqrt(p.x^2 + p.y^2) end
The correct way to define a method that accepts all arguments of type Point{T}
where T
is a subtype of Real
is:
function norm{T<:Real}(p::Point{T}) sqrt(p.x^2 + p.y^2) end
More examples will be discussed later in Methods.
How does one construct a Point
object? It is possible to define custom constructors for composite types, which will be discussed in detail in Constructors, but in the absence of any special constructor declarations, there are two default ways of creating new composite objects, one in which the type parameters are explicitly given and the other in which they are implied by the arguments to the object constructor.
Since the type Point{Float64}
is a concrete type equivalent to Point
declared with Float64
in place of T
, it can be applied as a constructor accordingly:
julia> Point{Float64}(1.0,2.0) Point{Float64}(1.0,2.0) julia> typeof(ans) Point{Float64}
For the default constructor, exactly one argument must be supplied for each field:
julia> Point{Float64}(1.0) ERROR: MethodError: Cannot `convert` an object of type Float64 to an object of type Point{Float64} This may have arisen from a call to the constructor Point{Float64}(...), since type constructors fall back to convert methods. in Point{Float64}(::Float64) at ./sysimg.jl:53 ... julia> Point{Float64}(1.0,2.0,3.0) ERROR: MethodError: no method matching Point{Float64}(::Float64, ::Float64, ::Float64) Closest candidates are: Point{Float64}{T}(::Any, ::Any) at none:3 Point{Float64}{T}(::Any) at sysimg.jl:53 ...
Only one default constructor is generated for parametric types, since overriding it is not possible. This constructor accepts any arguments and converts them to the field types.
In many cases, it is redundant to provide the type of Point
object one wants to construct, since the types of arguments to the constructor call already implicitly provide type information. For that reason, you can also apply Point
itself as a constructor, provided that the implied value of the parameter type T
is unambiguous:
julia> Point(1.0,2.0) Point{Float64}(1.0,2.0) julia> typeof(ans) Point{Float64} julia> Point(1,2) Point{Int64}(1,2) julia> typeof(ans) Point{Int64}
In the case of Point
, the type of T
is unambiguously implied if and only if the two arguments to Point
have the same type. When this isn’t the case, the constructor will fail with a MethodError
:
julia> Point(1,2.5) ERROR: MethodError: no method matching Point{T}(::Int64, ::Float64) ...
Constructor methods to appropriately handle such mixed cases can be defined, but that will not be discussed until later on in Constructors.
Parametric abstract type declarations declare a collection of abstract types, in much the same way:
abstract Pointy{T}
With this declaration, Pointy{T}
is a distinct abstract type for each type or integer value of T
. As with parametric composite types, each such instance is a subtype of Pointy
:
julia> Pointy{Int64} <: Pointy true julia> Pointy{1} <: Pointy true
Parametric abstract types are invariant, much as parametric composite types are:
julia> Pointy{Float64} <: Pointy{Real} false julia> Pointy{Real} <: Pointy{Float64} false
Much as plain old abstract types serve to create a useful hierarchy of types over concrete types, parametric abstract types serve the same purpose with respect to parametric composite types. We could, for example, have declared Point{T}
to be a subtype of Pointy{T}
as follows:
type Point{T} <: Pointy{T} x::T y::T end
Given such a declaration, for each choice of T
, we have Point{T}
as a subtype of Pointy{T}
:
julia> Point{Float64} <: Pointy{Float64} true julia> Point{Real} <: Pointy{Real} true julia> Point{AbstractString} <: Pointy{AbstractString} true
This relationship is also invariant:
julia> Point{Float64} <: Pointy{Real} false
What purpose do parametric abstract types like Pointy
serve? Consider if we create a point-like implementation that only requires a single coordinate because the point is on the diagonal line x = y:
type DiagPoint{T} <: Pointy{T} x::T end
Now both Point{Float64}
and DiagPoint{Float64}
are implementations of the Pointy{Float64}
abstraction, and similarly for every other possible choice of type T
. This allows programming to a common interface shared by all Pointy
objects, implemented for both Point
and DiagPoint
. This cannot be fully demonstrated, however, until we have introduced methods and dispatch in the next section, Methods.
There are situations where it may not make sense for type parameters to range freely over all possible types. In such situations, one can constrain the range of T
like so:
abstract Pointy{T<:Real}
With such a declaration, it is acceptable to use any type that is a subtype of Real
in place of T
, but not types that are not subtypes of Real
:
julia> Pointy{Float64} Pointy{Float64} julia> Pointy{Real} Pointy{Real} julia> Pointy{AbstractString} ERROR: TypeError: Pointy: in T, expected T<:Real, got Type{AbstractString} ... julia> Pointy{1} ERROR: TypeError: Pointy: in T, expected T<:Real, got Int64 ...
Type parameters for parametric composite types can be restricted in the same manner:
type Point{T<:Real} <: Pointy{T} x::T y::T end
To give a real-world example of how all this parametric type machinery can be useful, here is the actual definition of Julia’s Rational
immutable type (except that we omit the constructor here for simplicity), representing an exact ratio of integers:
immutable Rational{T<:Integer} <: Real num::T den::T end
It only makes sense to take ratios of integer values, so the parameter type T
is restricted to being a subtype of Integer
, and a ratio of integers represents a value on the real number line, so any Rational
is an instance of the Real
abstraction.
Tuples are an abstraction of the arguments of a function — without the function itself. The salient aspects of a function’s arguments are their order and their types. Therefore a tuple type is similar to a parameterized immutable type where each parameter is the type of one field. For example, a 2-element tuple type resembles the following immutable type:
immutable Tuple2{A,B} a::A b::B end
However, there are three key differences:
Tuple{Int}
is a subtype of Tuple{Any}
. Therefore Tuple{Any}
is considered an abstract type, and tuple types are only concrete if their parameters are.Tuple values are written with parentheses and commas. When a tuple is constructed, an appropriate tuple type is generated on demand:
julia> typeof((1,"foo",2.5)) Tuple{Int64,String,Float64}
Note the implications of covariance:
julia> Tuple{Int,AbstractString} <: Tuple{Real,Any} true julia> Tuple{Int,AbstractString} <: Tuple{Real,Real} false julia> Tuple{Int,AbstractString} <: Tuple{Real,} false
Intuitively, this corresponds to the type of a function’s arguments being a subtype of the function’s signature (when the signature matches).
The last parameter of a tuple type can be the special type Vararg
, which denotes any number of trailing elements:
julia> isa(("1",), Tuple{AbstractString,Vararg{Int}}) true julia> isa(("1",1), Tuple{AbstractString,Vararg{Int}}) true julia> isa(("1",1,2), Tuple{AbstractString,Vararg{Int}}) true julia> isa(("1",1,2,3.0), Tuple{AbstractString,Vararg{Int}}) false
Notice that Vararg{T}
corresponds to zero or more elements of type T
. Vararg tuple types are used to represent the arguments accepted by varargs methods (see Varargs Functions).
The type Vararg{T,N}
corresponds to exactly N
elements of type T
. NTuple{N,T}
is a convenient alias for Tuple{Vararg{T,N}}
, i.e. a tuple type containing exactly N
elements of type T
.
There is a special kind of abstract parametric type that must be mentioned here: singleton types. For each type, T
, the “singleton type” Type{T}
is an abstract type whose only instance is the object T
. Since the definition is a little difficult to parse, let’s look at some examples:
julia> isa(Float64, Type{Float64}) true julia> isa(Real, Type{Float64}) false julia> isa(Real, Type{Real}) true julia> isa(Float64, Type{Real}) false
In other words, isa(A,Type{B})
is true if and only if A
and B
are the same object and that object is a type. Without the parameter, Type
is simply an abstract type which has all type objects as its instances, including, of course, singleton types:
julia> isa(Type{Float64},Type) true julia> isa(Float64,Type) true julia> isa(Real,Type) true
Any object that is not a type is not an instance of Type
:
julia> isa(1,Type) false julia> isa("foo",Type) false
Until we discuss Parametric Methods and conversions, it is difficult to explain the utility of the singleton type construct, but in short, it allows one to specialize function behavior on specific type values. This is useful for writing methods (especially parametric ones) whose behavior depends on a type that is given as an explicit argument rather than implied by the type of one of its arguments.
A few popular languages have singleton types, including Haskell, Scala and Ruby. In general usage, the term “singleton type” refers to a type whose only instance is a single value. This meaning applies to Julia’s singleton types, but with that caveat that only type objects have singleton types.
Bits types can also be declared parametrically. For example, pointers are represented as boxed bits types which would be declared in Julia like this:
# 32-bit system: bitstype 32 Ptr{T} # 64-bit system: bitstype 64 Ptr{T}
The slightly odd feature of these declarations as compared to typical parametric composite types, is that the type parameter T
is not used in the definition of the type itself — it is just an abstract tag, essentially defining an entire family of types with identical structure, differentiated only by their type parameter. Thus, Ptr{Float64}
and Ptr{Int64}
are distinct types, even though they have identical representations. And of course, all specific pointer types are subtype of the umbrella Ptr
type:
julia> Ptr{Float64} <: Ptr true julia> Ptr{Int64} <: Ptr true
Sometimes it is convenient to introduce a new name for an already expressible type. For such occasions, Julia provides the typealias
mechanism. For example, UInt
is type aliased to either UInt32
or UInt64
as is appropriate for the size of pointers on the system:
# 32-bit system: julia> UInt UInt32 # 64-bit system: julia> UInt UInt64
This is accomplished via the following code in base/boot.jl
:
if is(Int,Int64) typealias UInt UInt64 else typealias UInt UInt32 end
Of course, this depends on what Int
is aliased to — but that is predefined to be the correct type — either Int32
or Int64
.
For parametric types, typealias
can be convenient for providing names for cases where some of the parameter choices are fixed. Julia’s arrays have type Array{T,N}
where T
is the element type and N
is the number of array dimensions. For convenience, writing Array{Float64}
allows one to specify the element type without specifying the dimension:
julia> Array{Float64,1} <: Array{Float64} <: Array true
However, there is no way to equally simply restrict just the dimension but not the element type. Yet, one often needs to ensure an object is a vector or a matrix (imposing restrictions on the number of dimensions). For that reason, the following type aliases are provided:
typealias Vector{T} Array{T,1} typealias Matrix{T} Array{T,2}
Writing Vector{Float64}
is equivalent to writing Array{Float64,1}
, and the umbrella type Vector
has as instances all Array
objects where the second parameter — the number of array dimensions — is 1, regardless of what the element type is. In languages where parametric types must always be specified in full, this is not especially helpful, but in Julia, this allows one to write just Matrix
for the abstract type including all two-dimensional dense arrays of any element type.
This declaration of Vector
creates a subtype relation Vector{Int} <: Vector
. However, it is not always the case that a parametric typealias
statement creates such a relation; for example, the statement:
typealias AA{T} Array{Array{T,1},1}
does not create the relation AA{Int} <: AA
. The reason is that Array{Array{T,1},1}
is not an abstract type at all; in fact, it is a concrete type describing a 1-dimensional array in which each entry is an object of type Array{T,1}
for some value of T
.
Since types in Julia are themselves objects, ordinary functions can operate on them. Some functions that are particularly useful for working with or exploring types have already been introduced, such as the <:
operator, which indicates whether its left hand operand is a subtype of its right hand operand.
The isa
function tests if an object is of a given type and returns true or false:
julia> isa(1,Int) true julia> isa(1,AbstractFloat) false
The typeof()
function, already used throughout the manual in examples, returns the type of its argument. Since, as noted above, types are objects, they also have types, and we can ask what their types are:
julia> typeof(Rational) DataType julia> typeof(Union{Real,Float64,Rational}) DataType julia> typeof(Union{Real,String}) Union
What if we repeat the process? What is the type of a type of a type? As it happens, types are all composite values and thus all have a type of DataType
:
julia> typeof(DataType) DataType julia> typeof(Union) DataType
DataType
is its own type.
Another operation that applies to some types is supertype()
, which reveals a type’s supertype. Only declared types (DataType
) have unambiguous supertypes:
julia> supertype(Float64) AbstractFloat julia> supertype(Number) Any julia> supertype(AbstractString) Any julia> supertype(Any) Any
If you apply supertype()
to other type objects (or non-type objects), a MethodError
is raised:
julia> supertype(Union{Float64,Int64}) ERROR: `supertype` has no method matching supertype(::Type{Union{Float64,Int64}})
In Julia, you can’t dispatch on a value such as true
or false
. However, you can dispatch on parametric types, and Julia allows you to include “plain bits” values (Types, Symbols, Integers, floating-point numbers, tuples, etc.) as type parameters. A common example is the dimensionality parameter in Array{T,N}
, where T
is a type (e.g., Float64
) but N
is just an Int
.
You can create your own custom types that take values as parameters, and use them to control dispatch of custom types. By way of illustration of this idea, let’s introduce a parametric type, Val{T}
, which serves as a customary way to exploit this technique for cases where you don’t need a more elaborate hierarchy.
Val
is defined as:
immutable Val{T} end
There is no more to the implementation of Val
than this. Some functions in Julia’s standard library accept Val
types as arguments, and you can also use it to write your own functions. For example:
firstlast(::Type{Val{true}}) = "First" firstlast(::Type{Val{false}}) = "Last" julia> firstlast(Val{true}) "First" julia> firstlast(Val{false}) "Last"
For consistency across Julia, the call site should always pass a Val
type rather than creating an instance, i.e., use foo(Val{:bar})
rather than foo(Val{:bar}())
.
It’s worth noting that it’s extremely easy to mis-use parametric “value” types, including Val
; in unfavorable cases, you can easily end up making the performance of your code much worse. In particular, you would never want to write actual code as illustrated above. For more information about the proper (and improper) uses of Val
, please read the more extensive discussion in the performance tips.
In many settings, you need to interact with a value of type T
that may or may not exist. To handle these settings, Julia provides a parametric type called Nullable{T}
, which can be thought of as a specialized container type that can contain either zero or one values. Nullable{T}
provides a minimal interface designed to ensure that interactions with missing values are safe. At present, the interface consists of four possible interactions:
Nullable
object.Nullable
object has a missing value.Nullable
object with a guarantee that a NullException
will be thrown if the object’s value is missing.Nullable
object with a guarantee that a default value of type T
will be returned if the object’s value is missing.Nullable
objectsTo construct an object representing a missing value of type T
, use the Nullable{T}()
function:
julia> x1 = Nullable{Int64}() Nullable{Int64}() julia> x2 = Nullable{Float64}() Nullable{Float64}() julia> x3 = Nullable{Vector{Int64}}() Nullable{Array{Int64,1}}()
To construct an object representing a non-missing value of type T
, use the Nullable(x::T)
function:
julia> x1 = Nullable(1) Nullable{Int64}(1) julia> x2 = Nullable(1.0) Nullable{Float64}(1.0) julia> x3 = Nullable([1, 2, 3]) Nullable{Array{Int64,1}}([1,2,3])
Note the core distinction between these two ways of constructing a Nullable
object: in one style, you provide a type, T
, as a function parameter; in the other style, you provide a single value of type T
as an argument.
Nullable
object has a valueYou can check if a Nullable
object has any value using isnull()
:
julia> isnull(Nullable{Float64}()) true julia> isnull(Nullable(0.0)) false
Nullable
objectYou can safely access the value of a Nullable
object using get()
:
julia> get(Nullable{Float64}()) ERROR: NullException() in get(::Nullable{Float64}) at ./nullable.jl:62 ... julia> get(Nullable(1.0)) 1.0
If the value is not present, as it would be for Nullable{Float64}
, a NullException
error will be thrown. The error-throwing nature of the get()
function ensures that any attempt to access a missing value immediately fails.
In cases for which a reasonable default value exists that could be used when a Nullable
object’s value turns out to be missing, you can provide this default value as a second argument to get()
:
julia> get(Nullable{Float64}(), 0.0) 0.0 julia> get(Nullable(1.0), 0.0) 1.0
Note that this default value will automatically be converted to the type of the Nullable
object that you attempt to access using the get()
function. For example, in the code shown above the value 0
would be automatically converted to a Float64
value before being returned. The presence of default replacement values makes it easy to use the get()
function to write type-stable code that interacts with sources of potentially missing values.
© 2009–2016 Jeff Bezanson, Stefan Karpinski, Viral B. Shah, and other contributors
Licensed under the MIT License.
http://docs.julialang.org/en/release-0.5/manual/types/