The set()
method adds a new element with a specified key
and value
to a WeakMap
object.
wm.set(key, value);
WeakMap
object.WeakMap
object.The WeakMap
object.
set
methodvar wm = new WeakMap(); var obj = {}; // Add new elements to the WeakMap wm.set(obj, 'foo').set(window, 'bar'); // chainable // Update an element in the WeakMap wm.set(obj, 'baz');
Specification | Status | Comment |
---|---|---|
ECMAScript 2015 (6th Edition, ECMA-262) The definition of 'WeakMap.prototype.set' in that specification. | Standard | Initial definition. |
ECMAScript 2017 Draft (ECMA-262) The definition of 'WeakMap.prototype.set' in that specification. | Draft |
Feature | Chrome | Firefox (Gecko) | Internet Explorer | Opera | Safari |
---|---|---|---|---|---|
Basic support | 36 | 6.0 (6.0) | 11 | 23 | 7.1 |
Feature | Android | Firefox Mobile (Gecko) | IE Mobile | Opera Mobile | Safari Mobile |
---|---|---|---|---|---|
Basic support | No support | 6.0 (6.0) | No support | No support | 8 |
WeakMap.prototype.set
returned undefined
and was not chainable. This has been fixed (bug 1031632). The behavior can be found in Chrome/v8 as well (issue).
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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/WeakMap/set