It is dangerous to use pointers or references to portions of a temporary object. The compiler may very well delete the object before you expect it to, leaving a pointer to garbage. The most common place where this problem crops up is in classes like string classes, especially ones that define a conversion function to type char *
or const char *
—which is one reason why the standard string
class requires you to call the c_str
member function. However, any class that returns a pointer to some internal structure is potentially subject to this problem.
For example, a program may use a function strfunc
that returns string
objects, and another function charfunc
that operates on pointers to char
:
string strfunc (); void charfunc (const char *); void f () { const char *p = strfunc().c_str(); ... charfunc (p); ... charfunc (p); }
In this situation, it may seem reasonable to save a pointer to the C string returned by the c_str
member function and use that rather than call c_str
repeatedly. However, the temporary string created by the call to strfunc
is destroyed after p
is initialized, at which point p
is left pointing to freed memory.
Code like this may run successfully under some other compilers, particularly obsolete cfront-based compilers that delete temporaries along with normal local variables. However, the GNU C++ behavior is standard-conforming, so if your program depends on late destruction of temporaries it is not portable.
The safe way to write such code is to give the temporary a name, which forces it to remain until the end of the scope of the name. For example:
const string& tmp = strfunc (); charfunc (tmp.c_str ());
© Free Software Foundation
Licensed under the GNU Free Documentation License, Version 1.3.
https://gcc.gnu.org/onlinedocs/gcc-6.3.0/gcc/Temporaries.html