The WebGLRenderingContext.uniform[1234][fi][v]()
methods of the WebGL API specify values of uniform variables.
void gl.uniform1f(location, v0); void gl.uniform1fv(location, value); void gl.uniform1i(location, v0); void gl.uniform1iv(location, value); void gl.uniform2f(location, v0, v1); void gl.uniform2fv(location, value); void gl.uniform2i(location, v0, v1); void gl.uniform2iv(location, value); void gl.uniform3f(location, v0, v1, v2); void gl.uniform3fv(location, value); void gl.uniform3i(location, v0, v1, v2); void gl.uniform3iv(location, value); void gl.uniform4f(location, v0, v1, v2, v3); void gl.uniform4fv(location, value); void gl.uniform4i(location, v0, v1, v2, v3); void gl.uniform4iv(location, value);
WebGLUniformLocation
object containing the location of the uniform attribute to modify.value, v0, v1, v2, v3
Number
for floating point values (methods with "f").Float32Array
for floating point vector methods (methods with "fv").Number
for integer values (methods with "i").int32Array
for integer vector methods (methods with "iv").None.
gl.uniform1f(u_alpha, 0.8);
Specification | Status | Comment |
---|---|---|
WebGL 1.0 The definition of 'uniform' in that specification. | Recommendation | Initial definition. |
OpenGL ES 2.0 The definition of 'glUniform' in that specification. | Standard | Man page of the OpenGL API. |
Feature | Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | Servo |
---|---|---|---|---|---|---|---|
WebGLRenderingContext.uniform1f | 9 | 12 | 4.0 | 11 | 12 | 5.1 | No support |
WebGLRenderingContext.uniform1fv | 9 | 12 | 4.0 | 11 | 12 | 5.1 | No support |
WebGLRenderingContext.uniform1i | 9 | 12 | 4.0 | 11 | 12 | 5.1 | No support |
WebGLRenderingContext.uniform1iv | 9 | 12 | 4.0 | 11 | 12 | 5.1 | No support |
WebGLRenderingContext.uniform2f | 9 | 12 | 4.0 | 11 | 12 | 5.1 | No support |
WebGLRenderingContext.uniform2fv | 9 | 12 | 4.0 | 11 | 12 | 5.1 | No support |
WebGLRenderingContext.uniform2i | 9 | 12 | 4.0 | 11 | 12 | 5.1 | No support |
WebGLRenderingContext.uniform2iv | 9 | 12 | 4.0 | 11 | 12 | 5.1 | No support |
WebGLRenderingContext.uniform3f | 9 | 12 | 4.0 | 11 | 12 | 5.1 | No support |
WebGLRenderingContext.uniform3fv | 9 | 12 | 4.0 | 11 | 12 | 5.1 | No support |
WebGLRenderingContext.uniform3i | 9 | 12 | 4.0 | 11 | 12 | 5.1 | No support |
WebGLRenderingContext.uniform3iv | 9 | 12 | 4.0 | 11 | 12 | 5.1 | No support |
WebGLRenderingContext.uniform4f | 9 | 12 | 4.0 | 11 | 12 | 5.1 | No support |
WebGLRenderingContext.uniform4fv | 9 | 12 | 4.0 | 11 | 12 | 5.1 | No support |
WebGLRenderingContext.uniform4i | 9 | 12 | 4.0 | 11 | 12 | 5.1 | No support |
WebGLRenderingContext.uniform4iv | 9 | 12 | 4.0 | 11 | 12 | 5.1 | No support |
Feature | Android | Chrome for Android | Edge Mobile | Firefox for Android | IE Mobile | Opera Mobile | Safari Mobile |
---|---|---|---|---|---|---|---|
WebGLRenderingContext.uniform1f | (Yes) | 25 | (Yes) | 4.0 | 11 | 12 | 8.1 |
WebGLRenderingContext.uniform1fv | (Yes) | 25 | (Yes) | 4.0 | 11 | 12 | 8.1 |
WebGLRenderingContext.uniform1i | (Yes) | 25 | (Yes) | 4.0 | 11 | 12 | 8.1 |
WebGLRenderingContext.uniform1iv | (Yes) | 25 | (Yes) | 4.0 | 11 | 12 | 8.1 |
WebGLRenderingContext.uniform2f | (Yes) | 25 | (Yes) | 4.0 | 11 | 12 | 8.1 |
WebGLRenderingContext.uniform2fv | (Yes) | 25 | (Yes) | 4.0 | 11 | 12 | 8.1 |
WebGLRenderingContext.uniform2i | (Yes) | 25 | (Yes) | 4.0 | 11 | 12 | 8.1 |
WebGLRenderingContext.uniform2iv | (Yes) | 25 | (Yes) | 4.0 | 11 | 12 | 8.1 |
WebGLRenderingContext.uniform3f | (Yes) | 25 | (Yes) | 4.0 | 11 | 12 | 8.1 |
WebGLRenderingContext.uniform3fv | (Yes) | 25 | (Yes) | 4.0 | 11 | 12 | 8.1 |
WebGLRenderingContext.uniform3i | (Yes) | 25 | (Yes) | 4.0 | 11 | 12 | 8.1 |
WebGLRenderingContext.uniform3iv | (Yes) | 25 | (Yes) | 4.0 | 11 | 12 | 8.1 |
WebGLRenderingContext.uniform4f | (Yes) | 25 | (Yes) | 4.0 | 11 | 12 | 8.1 |
WebGLRenderingContext.uniform4fv | (Yes) | 25 | (Yes) | 4.0 | 11 | 12 | 8.1 |
WebGLRenderingContext.uniform4i | (Yes) | 25 | (Yes) | 4.0 | 11 | 12 | 8.1 |
WebGLRenderingContext.uniform4iv | (Yes) | 25 | (Yes) | 4.0 | 11 | 12 | 8.1 |
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https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/uniform