The WebGLRenderingContext.isRenderbuffer()
method of the WebGL API returns true
if the passed WebGLRenderbuffer
is valid and false
otherwise.
GLboolean gl.isRenderbuffer(renderbuffer);
WebGLRenderbuffer
to check.A GLboolean
indicating whether or not the renderbuffer is valid.
var canvas = document.getElementById('canvas'); var gl = canvas.getContext('webgl'); var renderbuffer = gl.createRenderbuffer(); gl.isRenderbuffer(renderbuffer);
Specification | Status | Comment |
---|---|---|
WebGL 1.0 The definition of 'isRenderbuffer' in that specification. | Recommendation | Initial definition. |
OpenGL ES 2.0 The definition of 'glIsRenderbuffer' in that specification. | Standard | Man page of the OpenGL API. |
Feature | Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | Servo |
---|---|---|---|---|---|---|---|
Basic Support | 9 | 12 | 4.0 | 11 | 12 | 5.1 | No support |
Feature | Android | Chrome for Android | Edge Mobile | Firefox for Android | IE Mobile | Opera Mobile | Safari Mobile |
---|---|---|---|---|---|---|---|
Basic Support | (Yes) | 25 | (Yes) | 4.0 | 11 | 12 | 8.1 |
WebGLRenderingContext.bindRenderbuffer()
WebGLRenderingContext.createRenderbuffer()
WebGLRenderingContext.deleteRenderbuffer()
WebGLBuffer
, WebGLFramebuffer
© 2005–2017 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/isRenderbuffer