The WebGLRenderingContext.isProgram() method of the WebGL API returns true if the passed WebGLProgram is valid, false otherwise.
GLboolean gl.isProgram(program);
WebGLProgram to check.A GLboolean indicating whether or not the program is valid.
var canvas = document.getElementById('canvas');
var gl = canvas.getContext('webgl');
var program = gl.createProgram();
// ...
gl.isProgram(program);
| Specification | Status | Comment |
|---|---|---|
| WebGL 1.0 The definition of 'isProgram' in that specification. | Recommendation | Initial definition. |
| OpenGL ES 2.0 The definition of 'glIsProgram' in that specification. | Standard | Man page of the OpenGL API. |
| Feature | Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | Servo |
|---|---|---|---|---|---|---|---|
| Basic Support | 9 | 12 | 4.0 | 11 | 12 | 5.1 | No support |
| Feature | Android | Chrome for Android | Edge Mobile | Firefox for Android | IE Mobile | Opera Mobile | Safari Mobile |
|---|---|---|---|---|---|---|---|
| Basic Support | (Yes) | 25 | (Yes) | 4.0 | 11 | 12 | 8.1 |
WebGLRenderingContext.createProgram()WebGLRenderingContext.deleteProgram()WebGLRenderingContext.linkProgram()WebGLRenderingContext.useProgram()WebGLRenderingContext.validateProgram()WebGLRenderingContext.getProgramParameter()WebGLRenderingContext.getProgramInfoLog()
© 2005–2017 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/isProgram