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WebGLRenderingContext.isContextLost

The WebGLRenderingContext.isContextLost() method returns a Boolean indicating whether or not the WebGL context has been lost.

Syntax

gl.isContextLost();

Return value

A Boolean. True if the context is lost, false otherwise.

Examples

For example, when checking for program linking success, you could also check if the context is not lost:

gl.linkProgram(program);

if (!gl.getProgramParameter(program, gl.LINK_STATUS) && !gl.isContextLost()) {
  var info = gl.getProgramInfoLog(program);
  console.log('Error linking program:\n' + info);
}

Specifications

Specification Status Comment
WebGL 1.0
The definition of 'WebGLRenderingContext.isContextLost' in that specification.
Recommendation Initial definition.

Browser compatibility

Feature Chrome Edge Firefox Internet Explorer Opera Safari Servo
Basic Support 9 12 4.0 11 12 5.1 No support
Feature Android Chrome for Android Edge Mobile Firefox for Android IE Mobile Opera Mobile Safari Mobile
Basic Support (Yes) 25 (Yes) 4.0 11 12 8.1

See also

© 2005–2017 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/isContextLost