The WebGLRenderingContext.getAttribLocation()
method of the WebGL API returns the location of an attribute variable in a given WebGLProgram
.
GLint gl.getAttribLocation(program, name);
WebGLProgram
containing the attribute variable.DOMString
specifying the name of the attribute variable whose location to get.A GLint
number indicating the location of the variable name if found. Returns -1 otherwise.
gl.getAttribLocation(program, 'vColor');
Specification | Status | Comment |
---|---|---|
WebGL 1.0 The definition of 'getAttribLocation' in that specification. | Recommendation | Initial definition. |
OpenGL ES 2.0 The definition of 'glGetAttribLocation' in that specification. | Standard | Main page of the OpenGL API. |
Feature | Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | Servo |
---|---|---|---|---|---|---|---|
Basic Support | 9 | 12 | 4.0 | 11 | 12 | 5.1 | No support |
Feature | Android | Chrome for Android | Edge Mobile | Firefox for Android | IE Mobile | Opera Mobile | Safari Mobile |
---|---|---|---|---|---|---|---|
Basic Support | (Yes) | 25 | (Yes) | 4.0 | 11 | 12 | 8.1 |
© 2005–2017 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/getAttribLocation