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WebGLRenderingContext.frontFace

The WebGLRenderingContext.frontFace() method of the WebGL API specifies whether polygons are front- or back-facing by setting a winding orientation.

Syntax

void gl.frontFace(mode);

Parameters

mode
Sets the winding orientation. The default value is gl.CCW. Possible values:
  • gl.CW: Clock-wise winding.
  • gl.CCW: Counter-clock-wise winding.

Return value

None.

Examples

gl.frontFace(gl.CW);

Specifications

Specification Status Comment
WebGL 1.0
The definition of 'frontFace' in that specification.
Recommendation Initial definition.
OpenGL ES 2.0
The definition of 'glFrontFace' in that specification.
Standard Man page of the OpenGL API.

Browser compatibility

Feature Chrome Edge Firefox Internet Explorer Opera Safari Servo
Basic Support 9 12 4.0 11 12 5.1 No support
Feature Android Chrome for Android Edge Mobile Firefox for Android IE Mobile Opera Mobile Safari Mobile
Basic Support (Yes) 25 (Yes) 4.0 11 12 8.1

See also

© 2005–2017 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/frontFace