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WebGLRenderingContext.createTexture

The WebGLRenderingContext.createTexture() method of the WebGL API creates and initializes a WebGLTexture object.

Syntax

WebGLTexture gl.createTexture();

Parameters

None.

Return value

A WebGLTexture object to which images can be bound to.

Examples

See also the WebGL tutorial on Using textures in WebGL.

Creating a texture

var canvas = document.getElementById('canvas');
var gl = canvas.getContext('webgl');
var texture = gl.createTexture();

Specifications

Specification Status Comment
WebGL 1.0
The definition of 'createTexture' in that specification.
Recommendation Initial definition.
OpenGL ES 2.0
The definition of 'glGenTextures' in that specification.
Standard Man page of the (similar) OpenGL API.

Browser compatibility

Feature Chrome Edge Firefox Internet Explorer Opera Safari Servo
Basic Support 9 12 4.0 11 12 5.1 No support
Feature Android Chrome for Android Edge Mobile Firefox for Android IE Mobile Opera Mobile Safari Mobile
Basic Support (Yes) 25 (Yes) 4.0 11 12 8.1

See also

© 2005–2017 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/createTexture