The WebGLRenderingContext.bindRenderbuffer()
method of the WebGL API binds a given WebGLRenderbuffer
to a target, which must be gl.RENDERBUFFER
.
void gl.bindRenderbuffer(target, renderbuffer);
GLenum
specifying the binding point (target). Possible values: gl.RENDERBUFFER
: Buffer data storage for single images in a renderable internal format.WebGLRenderbuffer
object to bind.None.
A gl.INVALID_ENUM
error is thrown if target
is not gl.RENDERBUFFER
.
var canvas = document.getElementById('canvas'); var gl = canvas.getContext('webgl'); var renderbuffer = gl.createRenderbuffer(); gl.bindRenderbuffer(gl.RENDERBUFFER, renderbuffer);
To check the current renderbuffer binding, query the RENDERBUFFER_BINDING
constant.
gl.getParameter(gl.RENDERBUFFER_BINDING);
Specification | Status | Comment |
---|---|---|
WebGL 1.0 The definition of 'bindRenderbuffer' in that specification. | Recommendation | Initial definition. |
OpenGL ES 2.0 The definition of 'glBindRenderbuffer' in that specification. | Standard | Man page of the OpenGL API. |
Feature | Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | Servo |
---|---|---|---|---|---|---|---|
Basic Support | 9 | 12 | 4.0 | 11 | 12 | 5.1 | No support |
Feature | Android | Chrome for Android | Edge Mobile | Firefox for Android | IE Mobile | Opera Mobile | Safari Mobile |
---|---|---|---|---|---|---|---|
Basic Support | (Yes) | 25 | (Yes) | 4.0 | 11 | 12 | 8.1 |
WebGLRenderingContext.createRenderbuffer()
WebGLRenderingContext.deleteRenderbuffer()
WebGLRenderingContext.isRenderbuffer()
WebGLBuffer
, WebGLFramebuffer
© 2005–2017 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/bindRenderbuffer