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WebGLRenderingContext.bindFramebuffer

The WebGLRenderingContext.bindFramebuffer() method of the WebGL API binds a given WebGLFramebuffer to a target.

Syntax

void gl.bindFramebuffer(target, framebuffer);

Parameters

target
A GLenum specifying the binding point (target). Possible values:
  • gl.FRAMEBUFFER: Collection buffer data storage of color, alpha, depth and stencil buffers used to render an image.
  • When using a WebGL 2 context, the following values are available additionally:
    • gl.DRAW_FRAMEBUFFER: Equivalent to gl.FRAMEBUFFER. Used as a destination for drawing, rendering, clearing, and writing operations.
    • gl.READ_FRAMEBUFFER: Used as a source for reading operations.
framebuffer
A WebGLFramebuffer object to bind.

Return value

None.

Exceptions

A gl.INVALID_ENUM error is thrown if target is not gl.FRAMEBUFFER, gl.DRAW_FRAMEBUFFER, or gl.READ_FRAMEBUFFER.

Examples

Binding a frame buffer

var canvas = document.getElementById('canvas');
var gl = canvas.getContext('webgl');
var framebuffer = gl.createFramebuffer();

gl.bindFramebuffer(gl.FRAMEBUFFER, framebuffer);

Getting current bindings

To check the current frame buffer binding, query the FRAMEBUFFER_BINDING constant.

gl.getParameter(gl.FRAMEBUFFER_BINDING);

Specifications

Specification Status Comment
WebGL 1.0
The definition of 'bindFramebuffer' in that specification.
Recommendation Initial definition for WebGL.
OpenGL ES 2.0
The definition of 'glBindFramebuffer' in that specification.
Standard Man page of the OpenGL API.
WebGL 2.0
The definition of 'bindFrameBuffer' in that specification.
Editor's Draft Updated definition for WebGL 2.
Adds: gl.DRAW_FRAMEBUFFER and gl.READ_FRAMEBUFFER
OpenGL ES 3.0
The definition of 'glBindFramebuffer' in that specification.
Standard Man page of the (similar) OpenGL ES 3 API.

Browser compatibility

Feature Chrome Edge Firefox Internet Explorer Opera Safari Servo
Basic Support 9 12 4.0 11 12 5.1 No support
WebGL2 56 No support 51.0 No support 43 No support No support
Feature Android Chrome for Android Edge Mobile Firefox for Android IE Mobile Opera Mobile Safari Mobile
Basic Support (Yes) 25 (Yes) 4.0 11 12 8.1
WebGL2 No support No support (Yes) 51.0 No support No support No support

See also

© 2005–2017 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGLRenderingContext/bindFramebuffer