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WebGLContextEvent.statusMessage

The read-only WebGLContextEvent.statusMessage property contains additional event status information, or is an empty string if no additional information is available.

Examples

The statusMessage property can contain a platform dependent string with details of an event. This can occur, for example, if the webglcontextcreationerror event is fired.

var canvas = document.getElementById('canvas');
var gl = canvas.getContext('webgl');

canvas.addEventListener('webglcontextcreationerror', function(e) {
  console.log('WebGL context creation failed:' +
              e.statusMessage || 'Unknown error'); 
}, false);

Specifications

Specification Status Comment
WebGL 1.0
The definition of 'WebGLContextEvent.statusMessage' in that specification.
Recommendation Initial definition.

Browser compatibility

Feature Chrome Edge Firefox Internet Explorer Opera Safari Servo
Basic Support 9 12 49 11 12 5.1 No support
Feature Android Chrome for Android Edge Mobile Firefox for Android IE Mobile Opera Mobile Safari Mobile
Basic Support (Yes) 25 No support 49 11 12 8.1

See also

© 2005–2017 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGLContextEvent/statusMessage