The WEBGL_debug_renderer_info
extension is part of the WebGL API and exposes two constants with information about the graphics driver for debugging purposes.
Depending on the privacy settings of the browser, this extension might only be available to privileged contexts. Generally, the graphics driver information should only be used in edge cases to optimize your WebGL content or to debug GPU problems. The WebGLRenderingContext.getParameter()
method can help you to detect which features are supported and the failIfMajorPerformanceCaveat
context attribute lets you control if a context should be returned at all, if the performance would be dramatically slow.
WebGL extensions are available using the WebGLRenderingContext.getExtension()
method. For more information, see also Using Extensions in the WebGL tutorial.
Availability: Depending on the privacy settings of the browser, this extension might only be available to privileged contexts.
This extension is available to both, WebGL1 and WebGL2 contexts.
With the help of this extension, privileged contexts are able to retrieve debugging information about about the user's graphic driver:
var canvas = document.getElementById('canvas'); var gl = canvas.getContext('webgl'); var debugInfo = gl.getExtension('WEBGL_debug_renderer_info'); var vendor = gl.getParameter(debugInfo.UNMASKED_VENDOR_WEBGL); var renderer = gl.getParameter(debugInfo.UNMASKED_RENDERER_WEBGL); console.log(vendor); console.log(renderer);
Specification | Status | Comment |
---|---|---|
WEBGL_debug_renderer_info The definition of 'WEBGL_debug_renderer_info' in that specification. | Recommendation | Initial definition. |
Feature | Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | Servo |
---|---|---|---|---|---|---|---|
Basic Support | ? | ? | No support1 | ? | ? | ? | ? |
Feature | Android | Chrome for Android | Edge Mobile | Firefox for Android | IE Mobile | Opera Mobile | Safari Mobile |
---|---|---|---|---|---|---|---|
Basic Support | ? | ? | ? | ? | ? | ? | ? |
1. This extension is available behind the prefix webgl.enable-debug-renderer-info and webgl.enable-privileged-extension that has to be set to true to activate the extension (since Firefox 19). From Firefox 42, they are enabled by default in Aurora and Nightly channels.
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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WEBGL_debug_renderer_info