This is an experimental technology
Because this technology's specification has not stabilized, check the compatibility table for usage in various browsers. Also note that the syntax and behavior of an experimental technology is subject to change in future versions of browsers as the specification changes.
The WebGL2RenderingContext.getSyncParameter()
method of the WebGL 2 API returns parameter information of a WebGLSync
object.
any gl.getSyncParameter(sync, pname);
WebGLSync
object.pname
GLenum
specifying which information to return. Possible values: gl.OBJECT_TYPE
: Returns a GLenum
indicating the type of the sync object (always gl.SYNC_FENCE
).gl.SYNC_STATUS
: Returns a GLenum
indicating the status of the sync object (gl.SIGNALED
or gl.UNSIGNALED
).gl.SYNC_CONDITION
: Returns a GLenum
indicating the sync objects' condition (always gl.SYNC_GPU_COMMANDS_COMPLETE
).gl.SYNC_FLAGS
: Returns a GLenum
indicating the flags with which the sync object was created (always 0 as no flags are supported).Depends on the pname
parameter, either a GLenum
or a GLbitfield
.
var sync = gl.fenceSync(gl.SYNC_GPU_COMMANDS_COMPLETE, 0); gl.getSyncParameter(sync, gl.SYNC_STATUS);
Specification | Status | Comment |
---|---|---|
WebGL 2.0 The definition of 'getSyncParameter' in that specification. | Editor's Draft | Initial definition for WebGL. |
OpenGL ES 3.0 The definition of 'glGetSynciv' in that specification. | Standard | Man page of the (similar) OpenGL API. |
Feature | Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | Servo |
---|---|---|---|---|---|---|---|
Basic Support | 56 | No support | 51.0 | No support | 43 | No support | No support |
Feature | Android | Chrome for Android | Edge Mobile | Firefox for Android | IE Mobile | Opera Mobile | Safari Mobile |
---|---|---|---|---|---|---|---|
Basic Support | No support | No support | No support | No support | No support | No support | No support |
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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/getSyncParameter