This is an experimental technology
Because this technology's specification has not stabilized, check the compatibility table for usage in various browsers. Also note that the syntax and behavior of an experimental technology is subject to change in future versions of browsers as the specification changes.
The WebGL2RenderingContext.drawElementsInstanced() method of the WebGL 2 API renders primitives from array data like the gl.drawElements() method. In addition, it can execute multiple instances of a set of elements.
Note: When using WebGL 1, the ANGLE_instanced_arrays extension can provide this method, too.
void gl.drawElementsInstanced(mode, count, type, offset, instanceCount);
modeGLenum specifying the type primitive to render. Possible values are: gl.POINTS: Draws a single dot.gl.LINE_STRIP: Draws a straight line to the next vertex.gl.LINE_LOOP: Draws a straight line to the next vertex, and connects the last vertex back to the first.gl.LINES: Draws a line between a pair of vertices.gl.TRIANGLE_STRIPgl.TRIANGLE_FANgl.TRIANGLES: Draws a triangle for a group of three vertices.GLsizei specifying the number of elements to be rendered.GLenum specifying the type of the values in the element array buffer. Possible values are: gl.UNSIGNED_BYTEgl.UNSIGNED_SHORTOES_element_index_uint extension: gl.UNSIGNED_INTGLintptr specifying an offset in the element array buffer. Must be a valid multiple of the size of the given type.GLsizei specifying the number of instances of the set of elements to execute.None.
mode is not one of the accepted values, a gl.INVALID_ENUM error is thrown.offset is a valid multiple of the size of the given type, a gl.INVALID_OPERATION error is thrown.count or instanceCount are negative, a gl.INVALID_VALUE error is thrown.gl.drawElementsInstanced(gl.POINTS, 2, gl.UNSIGNED_SHORT, 0, 4);
| Specification | Status | Comment |
|---|---|---|
| WebGL 2.0 The definition of 'drawElementsInstanced' in that specification. | Editor's Draft | Initial definition for WebGL. |
| OpenGL ES 3.0 The definition of 'glDrawElementsInstanced' in that specification. | Standard | Man page of the (similar) OpenGL API. |
| Feature | Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | Servo |
|---|---|---|---|---|---|---|---|
| Basic Support | 56 | No support | 51.0 | No support | 43 | No support | No support |
| Feature | Android | Chrome for Android | Edge Mobile | Firefox for Android | IE Mobile | Opera Mobile | Safari Mobile |
|---|---|---|---|---|---|---|---|
| Basic Support | No support | No support | No support | No support | No support | No support | No support |
ext.drawArraysInstancedANGLE()ext.vertexAttribDivisorANGLE()WebGLRenderingContext.drawArrays()WebGLRenderingContext.drawElements()WebGL2RenderingContext.drawArraysInstanced()WebGL2RenderingContext.vertexAttribDivisor()
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https://developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/drawElementsInstanced