This is an experimental technology
Because this technology's specification has not stabilized, check the compatibility table for usage in various browsers. Also note that the syntax and behavior of an experimental technology is subject to change in future versions of browsers as the specification changes.
The WebGL2RenderingContext.clientWaitSync()
method of the WebGL 2 API blocks and waits for a WebGLSync
object to become signaled or a given timeout to be passed.
GLenum gl.clientWaitSync(sync, flags, timeout);
sync
WebGLSync
object on which to wait on.GLbitfield
specifying a bitwise combination of flags controlling the flushing behavior. May be gl.SYNC_FLUSH_COMMANDS_BIT
.GLint64
specifying a timeout (in nanoseconds) for which to wait for the sync object to become signaled. Must not be larger than gl.MAX_CLIENT_WAIT_TIMEOUT_WEBGL
.A GLenum
indicating the sync object's status.
gl.ALREADY_SIGNALED
: Indicates that the sync object was signaled when this method was called.gl.TIMEOUT_EXPIRED
: Indicates that the timeout
time passed and that the sync object did not become signaled.gl.CONDITION_SATISFIED
: Indicates that the sync object was signaled before the timeout
expired.gl.WAIT_FAILED
: Indicates that an error occurred during the execution.var sync = gl.fenceSync(gl.SYNC_GPU_COMMANDS_COMPLETE, 0); var status = gl.clientWaitSync(sync, 0, 0);
Specification | Status | Comment |
---|---|---|
WebGL 2.0 The definition of 'clientWaitSync' in that specification. | Editor's Draft | Initial definition for WebGL. |
OpenGL ES 3.0 The definition of 'glClientWaitSync' in that specification. | Standard | Man page of the (similar) OpenGL API. |
Feature | Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | Servo |
---|---|---|---|---|---|---|---|
Basic Support | 56 | No support | 51.0 | No support | 43 | No support | No support |
Feature | Android | Chrome for Android | Edge Mobile | Firefox for Android | IE Mobile | Opera Mobile | Safari Mobile |
---|---|---|---|---|---|---|---|
Basic Support | No support | No support | No support | No support | No support | No support | No support |
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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/clientWaitSync