This is an experimental technology
Because this technology's specification has not stabilized, check the compatibility table for usage in various browsers. Also note that the syntax and behavior of an experimental technology is subject to change in future versions of browsers as the specification changes.
The WebGL2RenderingContext.beginTransformFeedback()
method of the WebGL 2 API starts a transform feedback operation.
void gl.beginTransformFeedback(primitiveMode);
primitiveMode
GLenum
specifying the output type of the primitives that will be recorded into the buffer objects that are bound for transform feedback. Possible values: gl.POINTS
gl.LINES
gl.TRIANGLES
None.
var transformFeedback = gl.createTransformFeedback(); gl.bindTransformFeedback(gl.TRANSFORM_FEEDBACK, transformFeedback); gl.beginTransformFeedback(gl.TRIANGLES); gl.drawArrays(gl.TRIANGLES, 0, 3);
Specification | Status | Comment |
---|---|---|
WebGL 2.0 The definition of 'beginTransformFeedback' in that specification. | Editor's Draft | Initial definition for WebGL. |
OpenGL ES 3.0 The definition of 'glBeginTransformFeedback' in that specification. | Standard | Man page of the (similar) OpenGL API. |
Feature | Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | Servo |
---|---|---|---|---|---|---|---|
Basic Support | 56 | No support | 51.0 | No support | 43 | No support | No support |
Feature | Android | Chrome for Android | Edge Mobile | Firefox for Android | IE Mobile | Opera Mobile | Safari Mobile |
---|---|---|---|---|---|---|---|
Basic Support | No support | No support | No support | No support | No support | No support | No support |
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https://developer.mozilla.org/en-US/docs/Web/API/WebGL2RenderingContext/beginTransformFeedback