The Touch
interface represents a single contact point on a touch-sensitive device. The contact point is commonly a finger or stylus and the device may be a touchscreen or trackpad.
The Touch.radiusX
, Touch.radiusY
, and Touch.rotationAngle
describe the area of contact between the user and the screen, the touch area. This can be helpful when dealing with imprecise pointing devices such as fingers. These values are set to describe an ellipse that as closely as possible matches the entire area of contact (such as the user's fingertip).
Note: Many of the properties' values are hardware-dependent; for example, if the device doesn't have a way to detect the amount of pressure placed on the surface, the force
value will always be 0. This may also be the case for radiusX
and radiusY
; if the hardware reports only a single point, these values will be 1.
Touch()
This interface has no parent, and doesn't inherits or implements any other property.
Touch.identifier
Read only
Touch
object. A given touch point (say, by a finger) will have the same identifier for the duration of its movement around the surface. This lets you ensure that you're tracking the same touch all the time.Touch.screenX
Read only
Touch.screenY
Read only
Touch.clientX
Read only
Touch.clientY
Read only
Touch.pageX
Read only
clientX
, this value includes the horizontal scroll offset, if any.Touch.pageY
Read only
clientY,
this value includes the vertical scroll offset, if any.Touch.target
Read only
Element
on which the touch point started when it was first placed on the surface, even if the touch point has since moved outside the interactive area of that element or even been removed from the document. This is an experimental technology
Because this technology's specification has not stabilized, check the compatibility table for usage in various browsers. Also note that the syntax and behavior of an experimental technology is subject to change in future versions of browsers as the specification changes.
Touch.radiusX
Read only
screenX
.Touch.radiusY
Read only
screenY
.Touch.rotationAngle
Read only
Touch.force
Read only
float
between 0.0
(no pressure) and 1.0
(maximum pressure).This interface has no method and no parent, and doesn't inherits or implements any method.
Specification | Status | Comment |
---|---|---|
Touch Events – Level 2 The definition of 'Touch' in that specification. | Editor's Draft | Added radiusX , radiusY , rotationAngle , force properties, as well as the Touch() constructor. |
Touch Events The definition of 'Touch' in that specification. | Recommendation | Initial definition. |
Feature | Chrome | Edge | Firefox (Gecko) | Internet Explorer | Opera | Safari (WebKit) |
---|---|---|---|---|---|---|
Basic support | 22.0 | (Yes) |
18.0 (18.0)[1] 52.0 (52.0)[2] | No support | No support | No support |
radiusX , radiusY , rotationAngle , force
| ? | ? | (Yes) | ? | ? | ? |
Touch() constructor | ? | No support | No support | ? | ? | ? |
Feature | Android | Android Webview | Chrome for Android | Edge | Firefox Mobile (Gecko) | Firefox OS | IE Mobile | Opera Mobile | Safari Mobile |
---|---|---|---|---|---|---|---|---|---|
Basic support | (Yes) | (Yes) | (Yes) | (Yes) | 6.0 (6.0) | (Yes) | 11 | (Yes) | (Yes) |
radiusX , radiusY , rotationAngle , force
| ? | ? | ? | ? | 6.0 (6.0) | (Yes) | ? | ? | ? |
Touch() constructor | ? | ? | No support | ? | No support | No support | ? | ? | ? |
[1] Touch events were implemented in Gecko 18.0, but removed again in 24.0 (Firefox 24.0 / Thunderbird 24.0 / SeaMonkey 2.21) on the desktop version of Firefox due to web compatibility issues (bug 888304).
[2] As of Gecko 52.0, touch events support has been fixed and reenabled in Windows desktop platforms.
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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/Touch