The MediaStream Recording API, sometimes simply referred to as the Media Recording API or the MediaRecorder API, is closely affiliated with the Media Capture and Streams API and the WebRTC API. The MediaStream Recording API makes it possible to capture the data generated by a MediaStream
or HTMLMediaElement
object for analysis, processing, or saving to disk. It's also surprisingly easy to work with.
The MediaStream Recording API is comprised of a single interface, MediaRecorder
, which does all the work of taking the data from a MediaStream
and delivering it to you for processing. The data is delivered by a series of dataavailable
events, already in the format you specify when creating the MediaRecorder
. The process of recording a stream is simple:
MediaStream
or HTMLMediaElement
(in the form of an <audio>
or <video>
element) to serve as the source of the media data.MediaRecorder.ondataavailable
to an event handler for the dataavailable
event; this will be called whenever data is available for you.MediaRecorder
object, specifying the source stream and any desired options (such as the container's MIME type or the desired bit rates of its tracks.MediaRecorder.start()
to begin recording.dataavailable
event handler gets called every time there's data ready for you to do with as you will; the event has a data attribute whose value is a Blob
that contains the media data in the . You can force a dataavailable
event to occur, thereby delivering the latest sound to you so you can filter it, save it, whatever.MediaRecorder.stop()
.You can also use the properties of the MediaRecorder object to determine the state of the recording process, and its pause()
and resume()
methods to pause and resume recording of the source media.
If you need or want to check to see if a specific MIME type is supported, that's possible as well. Just call MediaRecorder.isTypeSupported()
.
To learn more about using the MediaStream Recording API, see Using the MediaStream Recording API, which shows how to use the API to record audio clips. A second article, Recording a media element, describes how to receive a stream from an <audio>
or <video>
element and use the captured stream (in this case, recording it and saving it to a local disk).
Specification | Status | Comment |
---|---|---|
MediaStream Recording | Working Draft | Initial definition |
Feature | Chrome | Firefox (Gecko) | Internet Explorer | Microsoft Edge | Opera | Safari (WebKit) |
---|---|---|---|---|---|---|
Basic support | 47.0 | 25.0 (25.0) | No support | ? | No support | No support |
Feature | Android | Android Webview | Firefox Mobile (Gecko) | Firefox OS | IE Phone | Opera Mobile | Safari Mobile | Chrome for Android |
---|---|---|---|---|---|---|---|---|
Basic support | No support | 47.0 | 25.0 (25.0) | 1.3[1] | No support | No support | No support | 47.0 |
[1] The initial Firefox OS implementation only supported audio recording.
[2] To use MediaRecorder
in Chrome 47 and 48, enable experimental Web Platform features from the chrome://flags
page.
[3] Audio recording works in Chrome 49 and above; Chrome 47 and 48 only support video recording.
navigator.mediaDevices.getUserMedia()
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https://developer.mozilla.org/en-US/docs/Web/API/MediaStream_Recording_API