This is an experimental technology
Because this technology's specification has not stabilized, check the compatibility table for usage in various browsers. Also note that the syntax and behavior of an experimental technology is subject to change in future versions of browsers as the specification changes.
The HTMLCanvasElement
.transferControlToOffscreen()
method transfers control to an OffscreenCanvas
object, either on the main thread or on a worker.
OffscreenCanvas HTMLCanvasElement.transferControlToOffscreen()
An OffscreenCanvas
object.
var htmlCanvas = document.createElement('canvas'); var offscreen = htmlCanvas.transferControlToOffscreen(); var gl = offscreen.getContext('webgl'); // ... some drawing using the gl context ... // Push frames back to the original HTMLCanvasElement gl.commit();
Currently drafted as a proposal in the OffscreenCanvas specification.
Feature | Chrome | Firefox (Gecko) | Internet Explorer | Opera | Safari |
---|---|---|---|---|---|
Basic support | No support | 44 (44) [1] | No support | No support | No support |
Feature | Android | Firefox Mobile (Gecko) | IE Mobile | Opera Mobile | Safari Mobile |
---|---|---|---|---|---|
Basic support | No support | 44.0 (44) [1] | No support | No support | No support |
[1] This feature is behind a feature preference setting. In about:config, set gfx.offscreencanvas.enabled
to true
.
HTMLCanvasElement
OffscreenCanvas
WebGLRenderingContext.commit()
© 2005–2017 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/HTMLCanvasElement/transferControlToOffscreen