The EXT_sRGB
extension is part of the WebGL API and adds sRGB support to textures and framebuffer objects.
WebGL extensions are available using the WebGLRenderingContext.getExtension()
method. For more information, see also Using Extensions in the WebGL tutorial.
Availability: This extension is only available to WebGL1 contexts. In WebGL2, the functionality of this extension is available on the WebGL2 context by default. The constants in WebGL2 are: gl.SRGB
, gl.SRGB8
, gl.SRBG8_ALPHA8
and gl.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING
.
This extension exposes the following constants, which can be used in the texImage2D()
, texSubImage2D()
, renderbufferStorage()
and getFramebufferAttachmentParameter()
methods.
ext.SRGB_EXT
ext.SRGB_ALPHA_EXT
ext.SRGB8_ALPHA8_EXT
ext.FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING_EXT
gl.LINEAR
or ext.SRGB_EXT
).var ext = gl.getExtension('EXT_sRGB'); var texture = gl.createTexture(); gl.bindTexture(gl.TEXTURE_2D, texture); gl.texImage2D(gl.TEXTURE_2D, 0, ext.SRGB_EXT, 512, 521, 0, ext.SRGB_EXT, gl.UNSIGNED_BYTE, image);
Specification | Status | Comment |
---|---|---|
EXT_sRGB The definition of 'EXT_sRGB' in that specification. | Recommendation | Initial definition. |
Feature | Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | Servo |
---|---|---|---|---|---|---|---|
Basic Support | ? | ? | 28.0 | ? | ? | ? | ? |
Feature | Android | Chrome for Android | Edge Mobile | Firefox for Android | IE Mobile | Opera Mobile | Safari Mobile |
---|---|---|---|---|---|---|---|
Basic Support | ? | ? | ? | ? | ? | ? | ? |
WebGLRenderingContext.getExtension()
WebGLRenderingContext.texImage2D()
WebGLRenderingContext.texSubImage2D()
WebGLRenderingContext.renderbufferStorage()
WebGLRenderingContext.getFramebufferAttachmentParameter()
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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/EXT_sRGB