The CanvasRenderingContext2D
.shadowBlur
property of the Canvas 2D API specifies the level of the blurring effect; this value doesn't correspond to a number of pixels and is not affected by the current transformation matrix. The default value is 0.
ctx.shadowBlur = level;
level
Infinity
or NaN
values are ignored.shadowBlur
propertyThis is just a simple code snippet using the shadowblur
property to set a blurred shadow. Note that shadows are only drawn, if the shadowColor
property is set to a non-transparent value, too.
<canvas id="canvas"></canvas>
var canvas = document.getElementById('canvas'); var ctx = canvas.getContext('2d'); ctx.shadowColor = 'black'; ctx.shadowBlur = 10; ctx.fillStyle = 'white'; ctx.fillRect(10, 10, 100, 100);
Edit the code below and see your changes update live in the canvas:
Specification | Status | Comment |
---|---|---|
WHATWG HTML Living Standard The definition of 'CanvasRenderingContext2D.shadowBlur' in that specification. | Living Standard |
Feature | Chrome | Edge | Firefox (Gecko) | Internet Explorer | Opera | Safari |
---|---|---|---|---|---|---|
Basic support | (Yes) | (Yes) | (Yes) | (Yes) | (Yes) | (Yes) |
Feature | Android | Chrome for Android | Edge | Firefox Mobile (Gecko) | IE Mobile | Opera Mobile | Safari Mobile |
---|---|---|---|---|---|---|---|
Basic support | (Yes) | (Yes) | (Yes) | (Yes) | (Yes) | (Yes) | (Yes) |
ctx.setShadow()
is implemented besides this property. setShadow(width, height, blur, color, alpha); setShadow(width, height, blur, graylevel, alpha); setShadow(width, height, blur, r, g, b, a); setShadow(width, height, blur, c, m, y, k, a);
CanvasRenderingContext2D
.
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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/CanvasRenderingContext2D/shadowBlur