The setValueCurveAtTime()
method of the AudioParam
Interface schedules a transition between values defined by a Float32Array
, which are scaled to fit into the given interval starting at startTime
and having a specific duration. The transition between values was undefined in the original spec but has now been specified as linear. Chrome 46.0.2490 uses linear interpolation; earlier versions use nearest neighbor (no interpolation).
var AudioParam = AudioParam.setValueCurveAtTime(values, startTime, duration)
Float32Array
representing the value curve the AudioParam
will change through along the duration
.AudioContext
was first created that the change in value will happen.A reference to this AudioParam
object. In some browsers older implementations of this interface return void.
In this example, we have a media source with a single button (see the audio-param repo for the source code, or view the example live.) When this button is pressed, setValueCurveAtTime()
is used to change the gain value between the values contained in the waveArray array:
// create audio context var AudioContext = window.AudioContext || window.webkitAudioContext; var audioCtx = new AudioContext(); // set basic variables for example var myAudio = document.querySelector('audio'); var pre = document.querySelector('pre'); var myScript = document.querySelector('script'); pre.innerHTML = myScript.innerHTML; var valueCurve = document.querySelector('.value-curve'); // Create a MediaElementAudioSourceNode // Feed the HTMLMediaElement into it var source = audioCtx.createMediaElementSource(myAudio); // Create a gain node and set it's gain value to 0.5 var gainNode = audioCtx.createGain(); gainNode.gain.value = 0.5; var currGain = gainNode.gain.value; // connect the AudioBufferSourceNode to the gainNode // and the gainNode to the destination source.connect(gainNode); gainNode.connect(audioCtx.destination); // set button to do something onclick var waveArray = new Float32Array(9); waveArray[0] = 0.5; waveArray[1] = 1; waveArray[2] = 0.5; waveArray[3] = 0; waveArray[4] = 0.5; waveArray[5] = 1; waveArray[6] = 0.5; waveArray[7] = 0; waveArray[8] = 0.5; valueCurve.onclick = function() { gainNode.gain.setValueCurveAtTime(waveArray, audioCtx.currentTime, 2); }
Specification | Status | Comment |
---|---|---|
Web Audio API The definition of 'setValueCurveAtTime' in that specification. | Working Draft |
Feature | Chrome | Edge | Firefox (Gecko) | Internet Explorer | Opera | Safari (WebKit) |
---|---|---|---|---|---|---|
Basic support | 14 webkit | (Yes) | 23 | No support | 15 webkit 22 (unprefixed) | 6 webkit |
Unprefixed | (Yes) | (Yes) |
Feature | Android | Android Webview | Edge | Firefox Mobile (Gecko) | Firefox OS | IE Phone | Opera Mobile | Safari Mobile | Chrome for Android |
---|---|---|---|---|---|---|---|---|---|
Basic support | No support | ? | (Yes) | 25 | 1.2 | No support | No support | 6 webkit | 28 webkit |
Unprefixed | ? | (Yes) | (Yes) | (Yes) |
© 2005–2017 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/AudioParam/setValueCurveAtTime