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AudioContext.destination

The destination property of the AudioContext interface returns an AudioDestinationNode representing the final destination of all audio in the context. It often represents an actual audio-rendering device such as your device's speakers.

Syntax

var audioCtx = new AudioContext();
gainNode.connect(audioCtx.destination);

Value

An AudioDestinationNode.

Example

Note: for a full example implementation, see one of our Web Audio Demos on the MDN Github repo, like panner-node.

var AudioContext = window.AudioContext || window.webkitAudioContext;
var audioCtx = new AudioContext();
// Older webkit/blink browsers require a prefix

var oscillatorNode = audioCtx.createOscillator();
var gainNode = audioCtx.createGain();

oscillatorNode.connect(gainNode);
gainNode.connect(audioCtx.destination);

Specifications

Specification Status Comment
Web Audio API
The definition of 'destination' in that specification.
Working Draft

Browser compatibility

Feature Chrome Edge Firefox (Gecko) Internet Explorer Opera Safari (WebKit)
Basic support 10.0webkit (Yes) 25.0 (25.0) No support 15.0webkit
22 (unprefixed)
6.0webkit
Feature Android Edge Firefox Mobile (Gecko) Firefox OS IE Mobile Opera Mobile Safari Mobile Chrome for Android
Basic support ? (Yes) 26.0 1.2 ? ? ? 33.0

See also

© 2005–2017 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/AudioContext/destination