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AnimationEffectTimingReadOnly.iterationStart

This is an experimental technology
Because this technology's specification has not stabilized, check the compatibility table for usage in various browsers. Also note that the syntax and behavior of an experimental technology is subject to change in future versions of browsers as the specification changes.

The iterationStart property of AnimationEffectTimingReadOnly represents which repetition the animation begins at and its progress through it.

Note: In AnimationEffectTiming, a mutable subclass of AnimationEffectTimingReadOnly used withKeyframeEffects, the property acts as both a getter and a setter.

Syntax

// Getting the iterationStart
var animationStartingPoint = animation.effect.timing.iterationStart;

// Setting the iterationStart 
animation.effect.timing.iterationStart = 5.9;

Value

A whole number or decimal greater than or equal to 0.

Note: This number represents the iteration index at which the animation effect begins and its progress through that iteration. All animations' iteration indexes start at 0. Therefor a value of 0.5 would start the animation half way through its first iteration or loop. Meanwhile, a value of 1.2 indicates the animation begins 20% of the way through its second iteration.

Specifications

Specification Status Comment
Web Animations
The definition of 'AnimationEffectTimingReadOnly.iterationStart' in that specification.
Working Draft Editor's draft.

Browser compatibility

Feature Chrome Firefox (Gecko) Internet Explorer Opera Safari (WebKit)
Basic support (Yes) (Yes) No support (Yes) No support
Feature Android Android Webview Chrome for Android Firefox Mobile (Gecko) Firefox OS IE Mobile Opera Mobile Safari Mobile
Basic support ? ? ? ? ? No support No support No support

See also

© 2005–2017 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/AnimationEffectTimingReadOnly/iterationStart