This is an experimental technology
Because this technology's specification has not stabilized, check the compatibility table for usage in various browsers. Also note that the syntax and behavior of an experimental technology is subject to change in future versions of browsers as the specification changes.
The fill
property of AnimationEffectTimingReadOnly
dictates how and when the animation's effects should be reflected by the element(s) visual state.
Note: In AnimationEffectTiming
, a mutable subclass of AnimationEffectTimingReadOnly
used with KeyframeEffects
, the property acts as both a getter and a setter.
// Getting the delay in milliseconds var animationDelay = animation.effect.timing.fill; // Setting the delay in milliseconds animation.effect.timing.fill = 'both';
A DOMString
representing the fill type to be applied. It can take one of the following values (defaults to none
):
playState
is pending
with a delay
, when its playState
is finished
, or during its endDelay
or delay
.endDelay
or when its playState
is finished
.delay
and pending
playState
.forwards
and backwards
: The animation's effects should be reflected by the element(s) state prior to playing and retained after the animation has completed playing, in spite of and during any endDelay
, delay
and/or pending
or finished
playState
.In the Growing and Shrinking Alice example, the cake has an animation that shows it getting eaten up:
var nommingCake = document.getElementById('eat-me_sprite').animate( [ { transform: 'translateY(0)' }, { transform: 'translateY(-80%)' } ], { fill: 'forwards', easing: 'steps(4, end)', duration: aliceChange.effect.timing.duration / 2 }); nommingCake.pause();
Because the animate()
method takes an array of timing properties and values to create an AnimationEffectTiming
object behind the scenes, we could also write the above like so (in fact, go ahead and try it in the CodePen):
var nommingCake = document.getElementById('eat-me_sprite').animate( [ { transform: 'translateY(0)' }, { transform: 'translateY(-80%)' } ], aliceChange.effect.timing.duration / 2); nommingCake.pause(); nommingCake.effect.timing.fill = 'forwards'; nommingCake.effect.timing.easing = 'steps(4, end)';
Specification | Status | Comment |
---|---|---|
Web Animations The definition of 'AnimationEffectTimingReadOnly.fill' in that specification. | Working Draft | Editor's draft. |
Feature | Chrome | Firefox (Gecko) | Internet Explorer | Opera | Safari (WebKit) |
---|---|---|---|---|---|
Basic support | (Yes) | 48 (48) | No support | (Yes) | No support |
Feature | Android | Android Webview | Chrome for Android | Firefox Mobile (Gecko) | Firefox OS | IE Mobile | Opera Mobile | Safari Mobile |
---|---|---|---|---|---|---|---|---|
Basic support | ? | ? | ? | ? | ? | No support | No support | No support |
AnimationEffectReadOnly.timing
returns a AnimationEffectTimingReadOnly
object...AnimationEffect.timing
returns a mutable AnimationEffectTiming
object.animation-fill-mode
© 2005–2017 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/AnimationEffectTimingReadOnly/fill