This is an experimental technology
Because this technology's specification has not stabilized, check the compatibility table for usage in various browsers. Also note that the syntax and behavior of an experimental technology is subject to change in future versions of browsers as the specification changes.
The duration
property of the dictionary AnimationEffectTimingProperties
in the Web Animations API specifies the duration in milliseconds that a single iteration (from beginning to end) the animation should take to complete.
Element.animate()
, KeyframeEffectReadOnly()
, and KeyframeEffect()
all accept an object of timing properties including duration
. The value of duration
corresponds directly to AnimationEffectTimingReadOnly.duration
in timing
objects returned by AnimationEffectReadOnly
, KeyframeEffectReadOnly
, and KeyframeEffect
.
var timingProperties = { duration: durationInMilliseconds | "auto" }; timingProperties.duration = durationInMilliseconds | "auto";
The number of milliseconds long a single beginning-to-end iteration of the animation should take. The default is "auto"
. This value must not be negative; otherwise, it can have any value (including positive infinity).
Currently, a value of "auto"
is the same as specifying 0.0. This is a forwards-compatiblity measure since in the future, "auto" will be expanded to take into account the duration of any child effects. Consider using "auto"
rather than 0 if that makes sense.
TypeError
"auto"
, a number less than zero, NaN
, or some other type of object entirely.In the Pool of Tears example, each tear is passed a random duration
via its timing object:
// Randomizer function var getRandomMsRange = function(min, max) { return Math.random() * (max - min) + min; } // Loop through each tear tears.forEach(function(el) { // Animate each tear el.animate( tearsFalling, { delay: getRandomMsRange(-1000, 1000), // randomized for each tear duration: getRandomMsRange(2000, 6000), // randomized for each tear iterations: Infinity, easing: "cubic-bezier(0.6, 0.04, 0.98, 0.335)" }); });
Specification | Status | Comment |
---|---|---|
Web Animations The definition of 'duration' in that specification. | Working Draft | Editor's draft. |
Feature | Chrome | Firefox (Gecko) | Internet Explorer | Opera | Safari (WebKit) |
---|---|---|---|---|---|
Basic support | (Yes) | 48 (48)[1] | No support | (Yes) | No support |
Feature | Android | Android Webview | Chrome for Android | Firefox Mobile (Gecko) | Firefox OS | IE Mobile | Opera Mobile | Safari Mobile |
---|---|---|---|---|---|---|---|---|
Basic support | ? | ? | ?[1] | ? | ? | No support | No support | No support |
[1] The Web Animations API is only enabled by default in Firefox Developer Edition and Nightly builds. You can enable it in beta and release builds by setting the preference dom.animations-api.core.enabled
to true
, and can disable it in any Firefox version by setting this preference to false
.
Element.animate()
, KeyframeEffectReadOnly()
, and KeyframeEffect()
all accept an object of timing properties including this one.AnimationEffectReadOnly.timing
, KeyframeEffectReadOnly.timing
, and KeyframeEffect.timing
).transition-duration
and animation-duration
properties
© 2005–2017 Mozilla Developer Network and individual contributors.
Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/AnimationEffectTimingProperties/duration