The ANGLE_instanced_arrays.drawElementsInstancedANGLE()
method of the WebGL API renders primitives from array data like the gl.drawElements()
method. In addition, it can execute multiple instances of a set of elements.
Note: When using WebGL2
, this method is available as gl.drawElementsInstanced()
by default.
void ext.drawElementsInstancedANGLE(mode, count, type, offset, primcount);
mode
GLenum
specifying the type primitive to render. Possible values are: gl.POINTS
: Draws a single dot.gl.LINE_STRIP
: Draws a straight line to the next vertex.gl.LINE_LOOP
: Draws a straight line to the next vertex, and connects the last vertex back to the first.gl.LINES
: Draws a line between a pair of vertices.gl.TRIANGLE_STRIP
gl.TRIANGLE_FAN
gl.TRIANGLES
: Draws a triangle for a group of three vertices.GLsizei
specifying the number of elements to be rendered.GLenum
specifying the type of the values in the element array buffer. Possible values are: gl.UNSIGNED_BYTE
gl.UNSIGNED_SHORT
OES_element_index_uint
extension: gl.UNSIGNED_INT
GLintptr
specifying an offset in the element array buffer. Must be a valid multiple of the size of the given type
.GLsizei
specifying the number of instances of the set of elements to execute.None.
mode
is not one of the accepted values, a gl.INVALID_ENUM
error is thrown.offset
is a valid multiple of the size of the given type, a gl.INVALID_OPERATION
error is thrown.count
or primcount
are negative, a gl.INVALID_VALUE
error is thrown.var ext = gl.getExtension('ANGLE_instanced_arrays'); ext.drawElementsInstancedANGLE(gl.POINTS, 2, gl.UNSIGNED_SHORT, 0, 4);
Specification | Status | Comment |
---|---|---|
ANGLE_instanced_arrays The definition of 'ANGLE_instanced_arrays' in that specification. | Recommendation | Initial definition. |
Feature | Chrome | Edge | Firefox | Internet Explorer | Opera | Safari | Servo |
---|---|---|---|---|---|---|---|
Basic Support | ? | ? | 33.0 | 11 | ? | ? | ? |
Feature | Android | Chrome for Android | Edge Mobile | Firefox for Android | IE Mobile | Opera Mobile | Safari Mobile |
---|---|---|---|---|---|---|---|
Basic Support | ? | ? | ? | ? | ? | ? | ? |
ext.drawArraysInstancedANGLE()
ext.vertexAttribDivisorANGLE()
WebGLRenderingContext.drawArrays()
WebGLRenderingContext.drawElements()
WebGL2RenderingContext.drawArraysInstanced()
WebGL2RenderingContext.drawElementsInstanced()
WebGL2RenderingContext.vertexAttribDivisor()
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Licensed under the Creative Commons Attribution-ShareAlike License v2.5 or later.
https://developer.mozilla.org/en-US/docs/Web/API/ANGLE_instanced_arrays/drawElementsInstancedANGLE