Defined in header
<complex> | ||
---|---|---|
template< class T > complex<T> acos( const complex<T>& z ); | (since C++11) |
Computes complex arc cosine of a complex value z
. Branch cuts exist outside the interval [−1 ; +1] along the real axis.
z | - | complex value |
If no errors occur, complex arc cosine of z
is returned, in the range [0 ; ∞) along the real axis and in the range [−iπ ; iπ] along the imaginary axis.
Errors are reported consistent with math_errhandling
.
If the implementation supports IEEE floating-point arithmetic,
std::acos(std::conj(z)) == std::conj(std::acos(z))
z
is (±0,+0)
, the result is (π/2,-0)
z
is (±0,NaN)
, the result is (π/2,NaN)
z
is (x,+∞)
(for any finite x), the result is (π/2,-∞)
z
is (x,NaN)
(for any nonzero finite x), the result is (NaN,NaN)
and FE_INVALID
may be raised. z
is (-∞,y)
(for any positive finite y), the result is (π,-∞)
z
is (+∞,y)
(for any positive finite y), the result is (+0,-∞)
z
is (-∞,+∞)
, the result is (3π/4,-∞)
z
is (+∞,+∞)
, the result is (π/4,-∞)
z
is (±∞,NaN)
, the result is (NaN,±∞)
(the sign of the imaginary part is unspecified) z
is (NaN,y)
(for any finite y), the result is (NaN,NaN)
and FE_INVALID
may be raised z
is (NaN,+∞)
, the result is (NaN,-∞)
z
is (NaN,NaN)
, the result is (NaN,NaN)
Inverse cosine (or arc cosine) is a multivalued function and requires a branch cut on the complex plane. The branch cut is conventionally placed at the line segments (-∞,-1) and (1,∞) of the real axis. The mathematical definition of the principal value of arc cosine is acos z =
1 |
2 |
For any z, acos(z) = π - acos(-z).
#include <iostream> #include <cmath> #include <complex> int main() { std::cout << std::fixed; std::complex<double> z1(-2, 0); std::cout << "acos" << z1 << " = " << std::acos(z1) << '\n'; std::complex<double> z2(-2, -0.0); std::cout << "acos" << z2 << " (the other side of the cut) = " << std::acos(z2) << '\n'; // for any z, acos(z) = pi - acos(-z) const double pi = std::acos(-1); std::complex<double> z3 = pi - std::acos(z2); std::cout << "cos(pi - acos" << z2 << ") = " << std::cos(z3) << '\n'; }
Output:
acos(-2.000000,0.000000) = (3.141593,-1.316958) acos(-2.000000,-0.000000) (the other side of the cut) = (3.141593,1.316958) cos(pi - acos(-2.000000,-0.000000)) = (2.000000,0.000000)
(C++11)
| computes arc sine of a complex number (arcsin(z)) (function template) |
(C++11)
| computes arc tangent of a complex number (arctan(z)) (function template) |
computes cosine of a complex number (cos(z)) (function template) |
|
computes arc cosine (arccos(x)) (function) |
|
applies the function std::acos to each element of valarray (function template) |
|
C documentation for cacos |
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