Defined in header
<atomic> | ||
---|---|---|
extern "C" void atomic_thread_fence( std::memory_order order ); | (since C++11) |
Establishes memory synchronization ordering of non-atomic and relaxed atomic accesses, as instructed by order
, without an associated atomic operation.
A release fence F in thread A synchronizes-with atomic acquire operation Y in thread B, if.
In this case, all non-atomic and relaxed atomic stores that happen-before X in thread A will be synchronized-with all non-atomic and relaxed atomic loads from the same locations made in thread B after F.
An atomic release operation X in thread A synchronizes-with an acquire fence F in thread B, if.
In this case, all non-atomic and relaxed atomic stores that happen-before X in thread A will be synchronized-with all non-atomic and relaxed atomic loads from the same locations made in thread B after F.
A release fence FA in thread A synchronizes-with an acquire fence FB in thread B, if.
In this case, all non-atomic and relaxed atomic stores that happen-before FA in thread A will be synchronized-with all non-atomic and relaxed atomic loads from the same locations made in thread B after FB.
order | - | the memory ordering executed by this fence |
(none).
noexcept
specification: noexcept
atomic_thread_fence
imposes stronger synchronization constraints than an atomic store operation with the same std::memory_order
. While an atomic store-release operation prevents all preceding writes from moving past the store-release, an atomic_thread_fence
with memory_order_release
ordering prevents all preceding writes from moving past all subsequent stores.
Fence-fence synchronization can be used to add synchronization to a sequence of several relaxed atomic operations, for example.
//Global std::string computation(int); void print( std::string ); std::atomic<int> arr[3] = { -1, -1, -1 }; std::string data[1000] //non-atomic data // Thread A, compute 3 values void ThreadA( int v0, int v1, int v2 ) { //assert( 0 <= v0, v1, v2 < 1000 ); data[v0] = computation(v0); data[v1] = computation(v1); data[v2] = computation(v2); std::atomic_thread_fence(std::memory_order_release); std::atomic_store_explicit(&arr[0], v0, std::memory_order_relaxed); std::atomic_store_explicit(&arr[1], v1, std::memory_order_relaxed); std::atomic_store_explicit(&arr[2], v2, std::memory_order_relaxed); } // Thread B, prints between 0 and 3 values already computed. void ThreadB() { int v0 = std::atomic_load_explicit(&arr[0], std::memory_order_relaxed); int v1 = std::atomic_load_explicit(&arr[1], std::memory_order_relaxed); int v2 = std::atomic_load_explicit(&arr[2], std::memory_order_relaxed); std::atomic_thread_fence(std::memory_order_acquire); // v0, v1, v2 might turn out to be -1, some or all of them. // otherwise it is safe to read the non-atomic data because of the fences: if( v0 != -1 ) { print( data[v0] ); } if( v1 != -1 ) { print( data[v1] ); } if( v2 != -1 ) { print( data[v2] ); } }
Scan an array of mailboxes, and process only the ones intended for us, without unnecessary synchronization.
This example uses atomic-fence synchronization.
const int num_mailboxes = 32; std::atomic<int> mailbox_receiver[num_mailboxes]; std::string mailbox_data[num_mailboxes]; // The writer threads update non-atomic shared data // and then update mailbox_receiver[i] as follows mailbox_data[i] = ...; std::atomic_store_explicit(&mailbox_receiver[i], receiver_id, std::memory_order_release); // Reader thread needs to check all mailbox[i], but only needs to sync with one for (int i = 0; i < num_mailboxes; ++i) { if (std::atomic_load_explicit(&mailbox_receiver[i], std::memory_order_relaxed) == my_id) { std::atomic_thread_fence(std::memory_order_acquire); // synchronize with just one writer do_work( mailbox_data[i] ); // guaranteed to observe everything done in the writer thread before // the atomic_store_explicit() } }
(C++11)
| defines memory ordering constraints for the given atomic operation (typedef) |
(C++11)
| fence between a thread and a signal handler executed in the same thread (function) |
C documentation for atomic_thread_fence |
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