class AnimationPlayer { onDone(fn: () => void) : void onStart(fn: () => void) : void onDestroy(fn: () => void) : void init() : void hasStarted() : boolean play() : void pause() : void restart() : void finish() : void destroy() : void reset() : void setPosition(p: any) : void getPosition() : number parentPlayer : AnimationPlayer }
onDone(fn: () => void) : void
onStart(fn: () => void) : void
onDestroy(fn: () => void) : void
init() : void
hasStarted() : boolean
play() : void
pause() : void
restart() : void
finish() : void
destroy() : void
reset() : void
setPosition(p: any) : void
getPosition() : number
parentPlayer : AnimationPlayer
exported from animations/index, defined in animations/src/players/animation_player.ts
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Licensed under the Creative Commons Attribution License 4.0.
https://angular.io/docs/ts/latest/api/animations/index/AnimationPlayer-class.html